Garry's Mod

Garry's Mod

[MR] Shared Textures & Scripts
Showing 21-30 of 52 entries
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Update: 8 Feb, 2015 @ 11:47am

Little problem with the detection of the VCMod1 clientside. Now the problem has temporary been transferred to the server until next VCMod1 update.

Update: 1 Feb, 2015 @ 3:30pm

Made sure that all invisible entities are invisible.

Update: 1 Feb, 2015 @ 2:57pm

Added

seat:SetKeyValue("vehiclescript", "scripts/vehicles/prisoner_pod.txt")
for passenger seats. The spawn lag disappeared when opening the bus door.

Update: 1 Feb, 2015 @ 11:09am

New way to prevent crazy over-rev backwards nitrous that cannot conflict with any other addon.

Update: 1 Feb, 2015 @ 10:03am

Now the VCMod2 is supported. My free lights and my primary free horn are disabled on VCMod1 and VCMod2.

Update: 1 Feb, 2015 @ 9:07am

Probably solved the engine entity sometimes appearing as an error.

Update: 1 Feb, 2015 @ 5:08am

Tiny cleanup in safe exit positions.

Update: 31 Jan, 2015 @ 5:17pm

Leaving a bus passenger seat is now forbidden over 5 km/h for safety reasons.

Update: 31 Jan, 2015 @ 4:49pm

Turned forced exit positions into safe ones.

Update: 28 Jan, 2015 @ 5:07pm

Bug fixes.