Arma 3
Zombie Framework (Chernarus 2020)
Showing 1-8 of 8 entries
Update: 7 Nov, 2024 @ 8:50am

v0.13.8
Added:
- CBA settings for number of missions to spawn and recruit limit per group
Fixed:
- Missing setting for flashlight factor causing ambient hordes to stop spawning when a flashlight was turned on

Update: 21 Sep, 2024 @ 8:01am

v0.13.7
BREAKING CHANGES:
- Declare missionGroup = "SHZombiesFramework" in description.ext
Fixed:
- "Chernaurus" typo in mod title

This will break saves for clients and player-hosted servers that played through the Steam Workshop releases. Players can manually migrate their saves by:
1. Navigating to their profile directory
On Windows, it'll usually be "Documents/Arma 3" or "Documents/Arma 3 - Other Profiles/<username>".
2. Creating a copy of the old save file, "Zombie%%20Framework%%20(Chernaurus%%202020).vars" or "Zombie%%20Framework%%20(Tanoa).vars", whichever you want to keep
3. Renaming the file to "SHZombiesFramework.vars"

Clients don't necessarily need to do this as the only information stored is their last loadout. However, player hosters will need to do this to preserve everyone's blood points and personal / game stats.

Dedicated servers that named the mission file "SHZombiesFramework.<terrain>.pbo" and players that hosted directly from the source code will not be affected by this breaking change, as their save files will already be named correctly.

As a side effect, this change will allow currency and stats to be shared between the Steam Workshop versions of the Tanoa and Chernarus 2020 maps.

Update: 19 Sep, 2024 @ 4:36pm

v0.13.6
Added:
- CBA settings for vehicle wrecks, base BP multiplier, and unflip search radius
Changed:
- Tweaked mission reward message
Fixed:
- Zombies not spawning under correct side when changed to OPFOR
- Non-zombie units being included in loitering horde threshold

Update: 19 Sep, 2024 @ 9:15am

v0.13.5
Fixed:
- Incorrect default value for infection chance

Update: 19 Sep, 2024 @ 9:00am

v0.13.4
Added:
- CBA settings for customizing zombie stats
- Covers most, but not all Eden Editor module settings from Ryan's mod
Removed:
- Unused voice lines

Update: 19 Sep, 2024 @ 12:05am

v0.13.3
Added:
- Optional CBA settings for customizing the gamemode
Changed:
- Disabled ACE BLUFOR tracker by default to prevent interfering with our friendly icons
- Force ACE fatigue performance / recovery factors to 1 and 2 respectively
Fixed:
- Don't calculate loitering threshold on clients
- Prevent client-side usage of GC queue functions

Update: 11 Sep, 2024 @ 12:17pm

Update thumbnail with Chernarus 2020 screenshot

Update: 11 Sep, 2024 @ 10:38am