Half-Life: Alyx

Half-Life: Alyx

AlyxLib
Showing 1-5 of 5 entries
Update: 16 Jul @ 10:22pm

Update v2.0.0 (Major update)

New:

Added a new in-game menu. Addons can create their own tabs to allow in-game customization.

The menu can be enabled by adding "-dev" to the Half-Life: Alyx launch parameters in Steam. After loading into a map, press the pause menu button 3 times in a row to open the AlyxLib menu.

Any AlyxLib addons using EasyConvars will need to be updated to the new standards to be compatible.

There are also many various improvements and fixes.

Update: 22 Feb @ 5:50pm

Update v1.3.1 (Patch update)

General:

Fixed the Input API not automatically starting on a game load. This should not break any older game saves.

Update: 16 Feb @ 8:48pm

Update v1.3.0 (Minor update)

General:

Changed the way libraries are initialized, also nicer to look at in the console
weighted_random and animation libraries are now automatically initialized
Improved tracking of user values for addons using EasyConvars

Debug:

Added alyxlib_addons to print all registered addons
Added alyxlib_commands to print all registered commands
Added alyxlib_info to print basic information about this version of AlyxLib
Added alyxlib_diagnose to run diagnostics for an addon
Added noclip_vr to give a continuous movement style noclip in VR
Added noclip_vr_speed to change the noclip speed
Added noclip_vr_boost_speed to change the noclip speed when holding trigger
Added goto_transition to teleport the player to the furthest trigger_changelevel
Simplified vector printing in entity lists
Added pattern searching for models
Improved entity pattern searching
Renamed ent_table_string_info to ent_find_by_address
Changed novr_player_use_vr_speed command to a toggle

Update: 12 Sep, 2024 @ 3:01am

Added mod init script for AlyxLib.

Update: 12 Sep, 2024 @ 2:57am

Created AlyxLib.