Garry's Mod

Garry's Mod

Futuristic Enemies - Definitive Collection
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Update: 8 Mar @ 3:27pm

- Raised the Heavy enemy spawn chance to 30%.

Update: 6 Mar @ 5:49am

- Heavy enemies will receive only half the damage when hit.

Update: 6 Mar @ 5:41am

- Corrected a few oversights with the hitboxes of the heavy variants.

- Corrected an oversight with the textures.

- Altered the ragdoll physics.

Update: 18 Nov, 2024 @ 2:44am

- Heavy Enemies don't wear helmets now. Yes, they're still tanky as sh*t. Figure that out.

- Enemies randomize their skins between white colored suits and black colored suits. Both colors serve no gameplay changes, they behave the same.

- Removed the Stealth Effect entirely.

- Removed 2 of the 5 variations. The helmet from one of the cut variations was given to one of the 3 variations included.

- Increased Heavy Enemy spawn chance from 10% to 15%.

- Heavy Enemies will consistently get wasted by any explosive damage now, so grenades should be more consistent.

- Minor hitboxes tweaks.

- Minor ragdoll physics tweaks.

- Optimized addon file size.

Update: 12 Sep, 2024 @ 4:28pm