Rivals of Aether

Rivals of Aether

Elemental Robloxian
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Update: 9 May @ 8:16pm

v2.2

Update: 23 Apr @ 4:13pm

v2.1
Removed old ftilt sprite because of the new update

Update: 20 Apr @ 7:54pm

v2.0

Version 2.0: The Elemental Overhaul Update (Yes I know, a update to an updated version of a character...)

⬤Nerfs:
•Lowered Ustrong's knockback.
•Nerfed Airspeed.
•Nair has a smaller hitbox and a smaller explosion sprite.
•Uair has more landing/end lag.
•Ustrong, Dstrong, and Fstrong have more end lag.
•Dair has slightly less base knockback.
•Fspecial 1 (Water Beam) has more startup and endlag.
•Removed the upward momentum Fair gives you (also might be a bit of a buff though).
•Shrunk Bair's hitbox.

⬤Buffs:
•Nair is faster and has a higher angle.
•Dair has knockback scaling.
•Strongs no longer have cooldowns.
•Dtilt has better frame data.
•Fspecial 1 gives you a little bit of height on window 2.
•Animation Changes:
•Finally fixed Nspecial's animation glitch.
•Added Intro Animation.
•Changed Ftilt's Sprite.
•Fixed Turnaround animation.
•Nair and Fair have new sprites.
•Dair's sprite has a little more style and smoothness.
•Roll animation changed/improved.

⬤New/Changed Moves
•Utilt was reworked to use Rock Fist instead of Aciculated Spikes, making it an uppercut with a sweetspot rather than a large upward-sending hitbox (Much better for comboes).
•Uair has also been reworked to use Gravitational Exertion, Making it an 'uppercut' where Elemental Robloxian throws a gravity ball (Also better for comboes and has a strong sweetspot at the start).
•Added Nspecial 2 (Poison Needles), Nspecial 3 (Magma Drop), Fspecial 3 (Glaze Whail), Uspecial 2 (Rainbow Shockwave), and Uspecial 3 (Nature's Blessing).
•Moved Water Beam from Dspecial to Fspecial 2.
•Reworked Water Beam to have a more game accurate hitbox.

⬤Other
•COMPLETELY changed Elemental Robloxian's gimmick to Spell Choice instead of spell cooldowns. More info in the tips section.
•Dair has more hitpause and hitpause scaling.
•Added which Element each move in Munophone tips comes from.

Update: 1 Nov, 2024 @ 3:28pm

v1.8

Update: 26 Oct, 2024 @ 3:22pm

v1.8
Fixed run sprite origin

Update: 25 Oct, 2024 @ 5:27pm

v1.7
It's been a while, hasn't it?
Nerfed Elemental Robloxian's stats.
Removed Super Armor from Nair.
Fair's hitboxes are smaller.
Fair no longer has a sweetspot.
Uair is smaller and no longer has a hitbox on the body.
Uair has more end lag.
Nair is faster and stronger.
Fair is slightly stronger.
Uair no longer has a cooldown.

Update: 28 Sep, 2024 @ 8:01am

v1.6
Whoo, this one's a doozy.
Fair's hits connects more easily.
Fair has a sweetspot now.
Ftilt's hits no longer let you fall out.
Ftilt's has a more horizontal launch angle.
Added death sfx;
Slightly changed Up Air's sprite.
Removed the STUPID GRAY PIXEL on Fstrong's sprite.
Added Dracula compatibility.
Added the SPRITE for the final smash (I can't fit in the hitbox helper though because it's too big)

It's been a while since I last updated this (I think)

Update: 21 Sep, 2024 @ 2:35pm

v1.5
"Whole lotta nerfs update"
Nair has a smaller hitbox
Fspecial has less base knockback and knockback growth
Uair has more start up
Nspecial's projectile spawns fully in front of you
Nspecial has even more start up
Nspecial has a more vertical launch angle
Dattack has lower knockback, allowing for more comboes
Fair has a better launch angle

Update: 21 Sep, 2024 @ 8:20am

v1.4
Added more start up to Nair and Nspecial.
Added some more sections to the Tips in Munophone.

Update: 17 Sep, 2024 @ 7:17pm

v1.3
Water Beam has less start up
Added AI (it sucks though)
Changed arena title (It's still too big lol)
Added names to the data section of the munophone
Added move notes to the data section of munophone; ripped straight from Elemental Battlegrounds