DayZ
QuickMoveItemsByCategory
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Update: 14 Jan @ 6:54am

* Fixed: Null pointer error that appeared in client side logs whenever entering the game menu/lobby.
* Fixed: Updated Russian translation. (Thanks @madskillz)

Update: 17 Nov, 2024 @ 5:04pm

* Added: All languages are supported now, using translation software.
* Added: stringtable to extras folder inside mod folder.

Update: 19 Oct, 2024 @ 12:39pm

* Fixed: Config file no longer saves on the Client side just Server side as intended.
* Fixed: Improved inventory manipulation scripts to be more efficient.
* Fixed: Take and Store buttons will now ingore items inside container that the button is clicked from inside player inventory during transfers.
( For example, they won't try to take or place items back inside the same container they came from. )
* Changed: There is now a very short delay between button presses to prevent spamming item transfers depreciating server performance.
* Added: Sort button, organizes items in cargo alphabetically.
( Check mod description for more details )
* Added: Config option to enable/disable sort button.
( So that you can use another mod if desired )
* Added: RA Base Building compatibility patch into main mod, separate addon no longer required.

Update: 2 Oct, 2024 @ 1:40am

* Fixed: Cleaned up some errors related to wrong or missing code.
* Fixed: Removed some checks and code that were not needed or causing lag during proccessing. ( Should run smoother now )
* Added: 4 customizable categories. The custom categories name will be the 1st item added to it.
* Added: 3 new buttons, ADD, REMOVE and RESET. (Check mod description for button explanations)
(Player's can edit their categories live on server and it saves their individual settings to the server)

Update: 27 Sep, 2024 @ 6:58pm

Added: Button to enable/disable highlighting items related to selected category.
Changed: Removed option in config to enable disable highlighting items.
Changed: Improvements to how and what items are selected for highlight.
Extra: Made a seperate addon for a compatibility patch for RA Base Building TerritoryHQ to work with "EnabledTerritoryOnly" being enabled.

QMIBC_RA_Base_Building_Patch

Update: 25 Sep, 2024 @ 2:53pm

* Fixed: Error when a territory was deleted, now cleans up properly.
* Changed: Adjusted GUI hints and buttons for better appearance.
* Changed: Updated language support for German and Chinese for proper translation of button hints.
* Added: Option in config to enable/disable items related to selected category being highlighted while mouse pointer is hovering over buttons.
( Items will stay highlighted if using the keybinds to change category )

Update: 23 Sep, 2024 @ 2:39pm

Fixed: Changed how items are transfered so that it will no longer conflict with modded items and cause issues with item data.
Changed: Items will now auto rotate to fit where ever there is room.
Added: A hint is now displayed when hovering mouse pointer over buttons.

Update: 22 Sep, 2024 @ 4:44pm

* Fixed: Bug not transfering saved item data from certain items like car keys. (Expansion car key and Much car keys)
* Added: Can now quick move items to and from vehicles.
* Added: German added to language support. ( Thanks @Bastelbude for translation)
* Added: Option in config to enable/disable retricting category to item in hands only ( As requested, to mitigate loot cyclers or popcorning )

Update: 20 Sep, 2024 @ 6:18pm

Hotfix update necessary
* Fixed: Bug that was causing crashes when certain condition were met. (Thank you @BlackMetasequoia for finding and assisting)

Additions
* Added: Laguage support, currently only English and Chinese(simp) are supported. DM me for assistance with adding others.
* Added: Option in config to enable/disable if being inside an active territory area is required to use features. ( Delete old config to regenerate new one, or add "EnabledTerritoryOnly": 0, )

Update: 19 Sep, 2024 @ 7:06am

* Added: 2 new buttons located in hands panel, 1 for selecting item in hands as the category and the other for changing the category.
* Added: Keybinding for switching item category, Hold Ctrl and then press (Z) for next or (X) for previous.
* Added: Hands category, when selected will only transfer items that are exact match with the item in player's hands.
* Changed: Condensed buttons and made Container Name text smaller to minimize button overlap.
* Changed: When searching through player invetory for items to move it will now count items located inside the cargo of an item that is attached to an attachment that is also attached to another item.
(For example: Player + Bag + Attachment + Attachment = Cargo) This only really applies to modded items.
* Removed: Territory flag requirement and config for it. (No longer necessary, not need in config anymore and not required to delete it but you can if you want to)