Crusader Kings III

Crusader Kings III

Path Of The Shinobi: Blood Lines
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Update: 18 Mar @ 1:57pm

Fixes:

Fixed dynasty trait event system. Now dynasties will showup.
Fixed "Steal Eye" scheme.

Known Issues:

Low progress in skill development for unlanded characters. This is due to Paradox changing how unlanded characters operate—they now use character interactions far less frequently. If you want to make your Uchiha strong with Eternal Mangekyō and beyond, try passing your genes to characters with a title or land. Unfortunately, I can't change the code since I don't have access to it. I asked the CK3 modding community, but no one knows how to adjust the rate of character interaction checks for this group of characters. Interations should work nice and as intended for every playable character in game except nonplayable. You can check it by option "change character" from menue.

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I don’t have time to catch or verify every error. If you see any bugs, let me know. Even better—send a save file to my Discord.

Update: 7 Mar @ 11:23am

Hotfix for dynasty legacies.

Report any issues with new update. They changed structure of code again, so it will be expected to have more bugs.

Update: 17 Nov, 2024 @ 2:27pm

Code Structure Update: Adjusted to be compatible with Rise of a Ninja (ROAN).

Note: A new game is required for all features to work properly.

Update: 2 Nov, 2024 @ 12:32pm

Fix for evolution of sharingan.

Update: 1 Nov, 2024 @ 12:13pm

I put a lot of work into this update:

Full Russian Translation

Eyes as Lifestyle Traits:
You can now train your eyes with various difficulty levels. From level 5 to 10, there’s a risk of death during training, but you also gain more XP in the trait—be careful!

Code Cleanup:
I’ve removed all code related to Bleach, which should hopefully fix the related crash issues.

Localization Fixes:
Fixed some missing localization, added new entries, and corrected previous ones.

Announcement:

I’ll be shifting to another project, where I’ll be combining this mod with Rise of Ninja. The other developer is focused on storytelling, while I’m more sandbox-oriented, so expect a lot of new features once we’re done. The target deadline is December 1, though the release date may vary.

Main Note: I’ll only be maintaining Path of Shinobi if I receive any bug reports!

Update: 25 Oct, 2024 @ 5:40am

Fix for eyes GFX

Adjusted some genes to be mutation-resistant

Added the core of the duel system for shinobi

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I have a lot of work in real life and just finished reworking the original duel system. I plan to rework battle traits and integrate them into duels for progression. Right now, duels are just for fun without any unique abilities. I need some rest and to focus on real life. Maybe by the first week of November, I’ll start reworking skills and begin integrating them into the training and duel mechanics. For now, I’ll only handle bug fixes and small improvements if you report them.

Update: 15 Oct, 2024 @ 9:56am

Fixes and Balance Changes:

I hope I've fixed the crash with non-Naruto fandom Shinigami traits.

Fixed inheritance of different Kekkei Genkai for opposing bloodline traits. Please report if this bug persists after the patch.

The first 3 levels of Sharingan will now be easier to obtain.

Adjusted the balance for obtaining ninja ranks. It will now be 5 times faster, as many of you have requested this change.


Update: 9 Oct, 2024 @ 10:36am

All bloodlines now have their own dynasty legacy perk tree.
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Localization and GFX dynasty updates.
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At the third level of each legacy, your child will become a genin.
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At the final level of each legacy, your child will become a chonin.

Update: 5 Oct, 2024 @ 10:49am

Bloodlines now have health and fertility modifiers. Removed it from dynasty perks.

Fix for uzumaki dynasty perk.

Update: 4 Oct, 2024 @ 2:16pm

Dynasty trees for the main clans + clans with Kekkei Genkai.