Stellaris

Stellaris

Extra Leader Traits
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Update: 12 Jul @ 6:59am

Version 4.0.5

(FIXES)

Fixed Genetic Destiny Trait Planetary Cloners

Fixed two instances of old job numbers

Potentially: Fixed Gestalt Legion Node not getting Cybernetic Destiny Trait (Untested from my side)

(ISSUES)

Clone Vat building icon is not displayed correctly in the tooltip. I will fix this soon (tm)

Update: 30 Jun @ 4:15am

Version 4.0.4

(ADDITIONS)

Added Gestalt Ruler Destiny traits

(FIXES)

Fixed broken Gestalt destiny event

(ISSUES)

Cybernetic Legion Node does not get the trait for some reason, unsure why currently

Update: 28 Jun @ 3:38am

Version 4.0.3

(FIXES)

Fixed Gestalt Destiny event firing without having completed an ascension path

Update: 19 Jun @ 6:40am

Version 4.0.2 (Actually this time)

(FIXES)

- Fixed Gestalt leader event to correctly give Gestalt council nodes their Ascension traits

Update: 18 Jun @ 2:26am

Version 4.0.2

(NO CHANGES)

Update: 14 Jun @ 1:51am

Version 4.0.1

(FIXES)

- Fixes wrong trait point addition in advisor trait for modularity

Update: 31 May @ 4:16am

Version 4.0.0

(UPDATE)

- Updated to Stellaris 4.0
- Bio Ascended Empires get access to Genetic Ascension traits, regardless of which path they go
- Added event that lets gestalts get the Ascension path destiny traits


(Fixes)

- Fixed Gestalts not getting destiny traits (see above)

Update: 25 Apr @ 7:42am

Version 3.2.4

(FIXES & CHANGES)

- Band aid solution for Gestalt Empires not getting ascension traits: Made all Machine traits veteran

KNOWN ISSUE:

- Hive gestalt empires are still locked out from the destiny ascension traits. This will be addressed with 4.0

Update: 12 Jan @ 7:58am

Version 3.2.3

(FIXES):

- Adjusted the overwrite of has_any_governor_focus & has_scientist_focus to be in its own file for better compatibility

Update: 6 Jan @ 10:34am

Version 3.2.2

Fixed:

Sorting priority variables

Scripted variable error log