Stellaris

Stellaris

Capital Development
Showing 1-5 of 5 entries
Update: 1 Oct, 2024 @ 3:54am

- Added russian and french translation

- Fixed an issue with missing brackets

Update: 27 Sep, 2024 @ 9:56am

- improved compatibility with other mods

- Added anglers to the food modifier if the country uses them.

- Fixed a bug where the event chain would not trigger if the country has the Lost Colony origin

- Mod is now compatible with mods that change your capital and/or homeworld on game start

- Mod is now compatible with the Synthetic gods origin from Exakan´s "DarkSpace" mod.

Update: 25 Sep, 2024 @ 12:36pm

- Fixed machine empires choosing science deposit not getting calculator jobs

Update: 25 Sep, 2024 @ 7:42am

- Fixed a bug where Hive and Machine empires were sometimes not assigned their correct jobs in the deposit

- Fixed a bug where the event chain wouldnt trigger or continue.


Known Issues:

-when using the decision to form an ecumenopolis, all deposits will be cleared

Update: 23 Sep, 2024 @ 3:23pm