Avorion

Avorion

New Mission - Rescue Slaves
Showing 1-9 of 9 entries
Update: 28 May @ 8:52pm

v1.2.6 - Description update

  • Updates mod description.

Update: 3 May @ 8:36pm

v1.2.5 - Refactor update

  • Updates function names so that they work better with intellisense.
  • Gets rid of _MethodName for methodName.
  • Gets rid of some unnecessary if/else statements in rescueslavescontrol.lua

Update: 31 Mar @ 5:47pm

v1.2.4 - The Tutorial update

  • Refactors the initialize method to allow for onClient() events.
  • Adds a tutorial. Talk to the station that you get the mission from and it will explain how to do the mission and reset the obnoxious tutorial dialog box.
  • Refactors _MethodName to methodName.

Update: 3 Mar @ 4:44pm

v1.2.3 - Minor update

  • Adds flags for external program.

Update: 10 Feb @ 10:06pm

v1.2.2 - Refactor and rebalance update

  • Moves the control script from the entities folder to a dedicated folder for the mission.
  • Adds esccdbg debug module.
  • Fixes some old comments that were copy/pasted from another mod and showed the wrong notes / mission title.
  • Some various code refactors such as making a script path into a mission data variable rather than hard-coded.
  • The player will now automatically lose the mission if the faction declares war on them or they go below 80,000 reputation.
  • Shows "Mission Updated" the first time the player goes to the target location.
  • Makes the main threat loop less predictable.
  • Makes the danger 10 threat loop much less predictable. It is guaranteed to spawn a threat but now has a 10% chance to spawn a threat every 4 minutes afterwards.
  • Switches getOnLocation for atTargetLocation
  • Refactors how the bulletin board description is formatted so that it's cleaner.
  • Minor refactor when setting the reward. Nothing to write home about here.

Update: 20 Oct, 2024 @ 4:07pm

v1.2.1 - Minor update

  • Removes a setvalue / getvalue call that didn't work anyways.

Update: 2 Oct, 2024 @ 7:25am

v1.2 - Minor update

  • Forgot to turn off _Debug = 1

Update: 2 Oct, 2024 @ 7:15am

v1.1 - Balance update

  • Rewards less materials farther out in the galaxy.

Update: 1 Oct, 2024 @ 3:16pm