Left 4 Dead 2

Left 4 Dead 2

Elite Shock Unit [Nick]
Showing 1-7 of 7 entries
Update: 5 Feb @ 9:22pm

_it added to skin families (bile support)
slightly improved viewmodel using supercop texture sheet
slightly edited supercop texture sheet

removed unnecessary materials
bandage bones now determined by qc

added generated normal map from VTFEdit
phong exponent texture added

Update: 26 Dec, 2024 @ 5:31pm

removed broken normals

Update: 22 Dec, 2024 @ 3:57pm

revamped vgui

Update: 6 Nov, 2024 @ 10:34am

fixed proportions

Update: 27 Oct, 2024 @ 8:57pm

bumpmap - arms & model
arms mesh redone
edited arms texture
fixed right hand

Update: 4 Oct, 2024 @ 9:35pm

fixed qc and proportions

Update: 4 Oct, 2024 @ 7:39am