Timberborn

Timberborn

Planting Override
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Update: 15 Apr @ 12:38pm

v0.7.3.1
- fixed issues in code after Timberborn update
- updated dependencies
- updated german translation (thanks to juf0816)

Update: 3 Apr @ 3:23pm

- fixed for game version 0.7.2.1

Update: 27 Mar @ 2:06pm

v0.7.2.0
- added GreedyBuilders support to unlock the tools

Update: 22 Mar @ 12:43pm

v0.7.1.0
- new tool added so plants can be replaced by beehives! (Folktails only)

Update: 28 Feb @ 12:48pm

v0.7.0.0:
- compatibility update to game version 0.7

known issues:
- correct colouring of area pending
- certain crops and trees not locked from planting at the start of a new game

Update: 13 Dec, 2024 @ 12:18pm

v0.4.0:
- improved robustness in regards to saving / loading (may lose old data)
- improved handling of external planting changes (demolition, standard planting, cancel planting)

Update: 15 Nov, 2024 @ 12:11pm

0.3.2: updated dependency to TimberApi 0.7.8.0, this resolves the game crashing when using the map editor

Update: 2 Nov, 2024 @ 6:30am

Update: 2 Nov, 2024 @ 6:24am

- added bushes to planting override tool (all forestry options)
- added feature to remove plant from cutting area after replanting
- fixed various issues around planting area changes and game reloading

Update: 7 Oct, 2024 @ 12:38pm

0.0.2.0:
- removed Forester override feature
- reworked planting override service to keep information after loading saved game
- reworked interfaces for robustness in translated games