Left 4 Dead 2

Left 4 Dead 2

Tropical Thunder [v1.5]
Showing 1-10 of 10 entries
Update: 9 Dec, 2024 @ 6:55am

Patch 1.5:
- Various nav fixes
Map 1:
Map 2:
- Few texture fixes
Map 4:
- Lower chance of tank spawning above player
- Added an ammo box on the escape platform

Update: 22 Nov, 2024 @ 7:25am

Patch 1.4:
- Various nav fixes
Map 1:
Map 2:
- Added several prop physics rock at the starting area
- Fixed a few floating prop and a rock with no collision
- Adjusted the janky ass dirt pile near the barrier
Map 3:
- Added ladder near the crane for clumsy players
- Added an SI ladder that goes up to the bridge from below
Map 4:
- Added ocean wave fx
- Fixed an unintended shortcut
- Rotated outro cam

Update: 2 Nov, 2024 @ 7:55pm

Patch 1.3:
- Added survivor model precache
Map 1:
- Various nav fixes
- Added infected ladder for the boat house
Map 2:
- Some terrain tweaks
- Added a dock at the end of the rock cliff/slope
Map 3:
- Fixed a few prop not having collision (stupidass trees)
- Added some more bed rocks on the path over water
Map 4:
- Added a path to skip the tunnel after the survivor has gone past it

Update: 24 Oct, 2024 @ 11:43am

Patch 1.2c:
Map 1:
Map 2:
- Fixed bot unable to cross the bridge (real)
- Fixed a floating weapon
- Adjusted cliff position outside the camp
- Adjusted lighting to be more orange
Map 3:
- Terrain revision for the starting area
- Removed few railing from the crane's platform (make smoker more dangerous)
- Added two more infected ladder for the platform near the crane
- Removed a fence on upper level (allow CI to attack from above)
- Prevent CI from spawning in a few empty/faraway area
Map 4:
- Moved the lighthouse closer to the starting area
- Adjusted a few floating props
- Added some more clip brush for the rock cliff outside the tunnel's exit

Update: 16 Oct, 2024 @ 5:18am

Patch 1.2b:
Map 1:
Map 2:
- Small nav fixes
Map 3:
- Fixed a cubemap issue at the yard after the big warehouse
- Fixed player unable to climp up to the crane
- Prevent SI from spawning or moving and getting stuck behind the concrete barrier
Map 4:
- Fixed a missing texture panel in the tunnel
- Added some more cubemap entity

Update: 13 Oct, 2024 @ 8:10am

Patch 1.1:
Map 1:
- Added a few more infected ladder and climb points for the docks
- Fixed several floating props and item spawn
Map 2:
- Removed underwater dumpster
- Few nav and texture fixes
- Moved a floating tree near the end saferoom
Map 3:
- Added clipping for the highway cliff (player were able to just walk up there)
- Various nav fixes for the dock area
Map 4:
- Added construction worker population for the 'work site' area (at start and end area)

Update: 8 Oct, 2024 @ 4:07am

Update: 7 Oct, 2024 @ 6:44am

Patch 1.0c:
Map 1:
- Added more rescue closets
- Fixed a few floating props
Map 2:
- A few more nav fixes and addition to some unreachable area
Map 3:
Map 4:
- Fixes for infected spawning and getting stuck on the tunnel's roof

Update: 6 Oct, 2024 @ 10:57pm

- Added missing vgui images
Map 1:
- Fixes for infected getting stuck in rock in front of the end saferoom
Map 2:
Map 3:
- Duct tape fix for weapons not spawning in the saferoom
Map 4:
- Lowered zombie spawn

Update: 6 Oct, 2024 @ 10:08am