Timberborn

Timberborn

Emberpelts
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Update: 10 Jul @ 7:10am

Updated Minilodge internal name
Finally fixed the Timbermesh Models on the Badwater Discharge.

Update: 27 Jun @ 4:15pm

Mac Fix for real.

Update: 27 Jun @ 3:57pm

Mac Fix

Update: 25 Jun @ 3:58pm

Fixed new URP Renderer Liquid Good materials.
Finally managed to solve the Timbermesh Rope issue on the Gravity battery. (Bad water discharge still uses a Unity Mesh though.)
PhoenixEssence material added for the Phoenix Essence liquid good.
Decontamination Pod uses new material PhoenixEssence rather than AdvancedBreedingWater.

Update: 16 Jun @ 9:42am

Actually renamed the Clay and Charcoal recipes internally, to fix Whitepaws compatability issues.
Changed Pile Storages slightly (and coal/clay definition)
Updated to use URP Renderer.
Updated some models and materials, and removed some of the material patches.
Added underground depth description to underground storages.
Moved Toggleable Procreation House Script to Script Pack

Update: 10 Jun @ 8:04am

Tubeway Tunnel, and Tubeway Levee Tunnel tools changed from Rectangle to Line placement.
Adjusted scale of the tunnels.
Removed a script from the large lodge that shouldn't have been there.
Renamed Coal and Clay recipes to prevent a crash with Whitepaws.

Update: 31 May @ 9:50am

Adjustments to Tubeway stations to make block access more like Vanilla

Update: 26 May @ 1:44pm

Added the Solid/Vertical Power Shaft Tunnel Backwards Compatible Name (Migration)

Update: 26 May @ 12:54pm

Gave the Emberpelt beaver on the faction select screen green eyes.
Updated for 0.7.9

Update: 23 May @ 1:54pm

Added Minilodge.
Removed Wet Fur Bad Injury from Clay Pit. (Mostly for Greedy Embers support.)
Changed the way you select recipe for a few things. (Bot part factory, Kiln, Gristmill, Mine, and Badwater rig.)
Reduced the cost of Underground Pile from 20x Log, 40x Plank, 40x Gear, 60x Brick to 20x Log, 40x Plank, 20x Gear, 40x Brick
Reduced Underground Pile Capacity from 1800 to 1200.