Counter-Strike 2

Counter-Strike 2

Commute [MapINK Gimmick Event] [3rd place]
Showing 1-8 of 8 entries
Update: 16 Oct, 2024 @ 11:16pm

- Moved the long sewer opening to Garage door, whilst leaving the other tunnel open (but closed off) to allow for the autosniper pickup
- Moved majority half of the CT spawns infront of the side tunnel and left 2 CT's in bus
- Adjusted some Hostage spawns
- Added another gimmick in the sewer, standing in a particular part of the water makes you go faster
- Added Place Names

Update: 15 Oct, 2024 @ 8:43am

- Made SCAR20 autosniper harder to actually reach

Update: 15 Oct, 2024 @ 4:59am

- Fixed error.vmat issue (sorry, NakedAgent!!!)

Update: 14 Oct, 2024 @ 8:59pm

- Removed one cart from the map
- Removed buyzones from the map and forced players with standard pistol, armour + helmet, and full set of grenades
- Added additional cover to the non-Sniper side of the map
- Rebalanced weaponry around map to feature less strong weaponry (meaning - No AWP's, easy access to Autosnipers, rifle reducement)
- Blocked grate directly over outside door in Factory
- Scaled back sizing of hostage rescue zone
- Added additional side tunnel to the Rear Tunnel exit
- Added additional side tunnel to main Tunnel exit to add more playability in this area

Update: 13 Oct, 2024 @ 10:07pm

- Added a car door to the CT spawn (Blue-coloured) car to make it easier to exit from the right side on spawn
- Added a third (Green-coloured) car to add chances to ride around the map
- Slightly slowed down speed of all cars from 160 to 155
- Added more weapon cache spawns in the Factory to incentivise more people to go on the grates
- Reduced amount of emissive lighting in Tunnels to reduce "flashbang" effect
- Adding lighting near Factory building to help with visibility

Update: 13 Oct, 2024 @ 1:35pm

- Fixed radar image for the map

Update: 13 Oct, 2024 @ 12:10pm

- Shortened T Spawn and Park to be more closer to the bus route
- Added large cover to break up the CT sightlines across the bridge
- Extended barbed wire so Sniper Tower players risks more getting out
- Removed little pillars in T spawn and replaced it with more substantial cover
- Adjusted weapon cache positions (namely the SMG weaponry) to be in better positions
- Adjusted the bus speed to be a bit slower
- Fixed doors
- Adjusted heaven so it's more closed off and easier to smoke
- Moved bike poles from Bank and added huge strong cover to surpress fire from
- Added sewer entrance to the non-Sniper side of the Factory to add relevance to this area

Update: 12 Oct, 2024 @ 6:10pm

Created Commute [MapINK Gimmick Event].