Rivals of Aether

Rivals of Aether

Deracine
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Update: 27 May @ 12:46pm

Patch 1.45 - Finally getting back to reigning in some of those nerfs

Minion:
+Tombstone health tax value decreased from 20% to 10%
+Minion is no longer effected by the Tombstone health tax value (IE: the minion no longer takes increased damage the higher his health is)
+Minion up attack sourspot base knockback increased from 7 to 8
+Minion up attack sweetspot knockback increased from 9 base, 0.7 to 8 base, 1.0 scaling
+Minion Decay grab damage redistributed between the 2 hits (2% + 4% -> 5% + 1%) to make it heal more of the minion's health on connect

Dspecial:
+Base Dspecial final hit base knockback increased from 5 to 6
+Enhanced Dspecial knockback increased from 6 base, 0.65 scaling to 7 base, 0.75 scaling

Update: 1 Mar @ 6:36pm

Patch 1.4 - (Long overdue) Post Dev Derby patch

Minion:
-Deracine's tombstone now does not track opponent's position perfectly, and only tries to lerp from where it saw the target opponent at spawn time to where they are each frame, with less accuracy the further the spawn animation is into its lifetime. If you are able to roll, grounded tech, or airdodge, the tombstone will not update this position. This allows the opponent some more counterplay when fighting the tombstone spawn.
-Increased the tombstone respawn delay from 2 seconds to 4 seconds
-Tombstone/Minion damage multiplier increased from 1.8x to 2x
-The Tombstone/Minion now takes increased damage the more health it has (takes 20% more damage when at full health)
+Vaal now enters his stun state whenever Deracine gets hit while he is on the field
+Fixed an issue where Vaal would retain all grounded momentum when getting stunned or parried -- Vaal now slows down over time.
~Fixed an issue where Vaal's uspecial interaction would cause Deracine to try to read her own decay info, which in non-ditto matches would not exist

Dtilt:
-Hitbox height reduced on both hitboxes

Dspecial:
-VSP on the explosion reduced from 9 to 8
-Multi hit hitbox size reduced
-Final hit knockback angle changed from 70 to 90
-Base Final hit knockback decreased from 7 base, 0.8 scaling to 5 base, 0.6 scaling
-Enhanced Final hit knockback decreased from 8 base, 0.8 scaling to 6 base, 0.65 scaling
-Dspecial now only gets enhanced if the 6th multi hit connects on a decay afflicted opponent
-Dspecial now immediately transitions into the finisher animation if the opponent parries it

Update: 11 Dec, 2024 @ 10:19pm

Patch 1.35 - And now to try and get a good middle ground here

Minion:
+Minion knockback multiplier decreased from 0.8x to 0.5x
+Minion damage multiplier decreased from 2.0x to 1.8x
+Tombstone on hit delay time decreased from 60 frames to 40 frames

Ftilt:
+Startup decreased from 8 frames to 7 frames

Update: 10 Dec, 2024 @ 9:30pm

Patch 1.3 - Some more tonebacks, lul

Minion:
-On death cooldown increased from 0 frames to 120 frames
-Minion damage multiplier increased from 1.7x to 2.0x
-Minion knockback multiplier increased from 0.5 to 0.8
-Tombstone decay buildup bonus decreased from 20% to 15% (In practice, this makes the buildup take 5.3 seconds instead of 4.5 seconds)
-Parrying the minion now drains a bit of his health (25% of his max health). Parrying Deracine also drains a bit of health (13%)
-Tombstone now gets disabled for a sec when it gets hit to prevent Deracine from triggering the scream attack on hit
-(Hopefully) Fixed issues with the Minion Uspecial grab pulling Deracine back into the throw when she's knocked away from it

Ftilt:
-Startup increased from 6 frames to 8 frames

Dtilt:
-Hurtbox size increased during the active and initial endlag frames
-Startup animation adjusted to use the 3rd animation frame instead of the 2nd. In practice, this gives Dtilt a more significant hurtbox extension on startup

Fstrong:
-Hitbox size decreased

Bair:
-Early hit hitbox size decreased

Nspecial:
-Nspecial's Tombstone spawn hitbox now gets rid of Decay on hit

Dspecial:
-Multi hit hitbox size decreased
-Multi hit Angle flipper changed from 9 to 10
+Multi hit base knockback decreased from 5 to 4

Update: 17 Nov, 2024 @ 12:22pm

Patch 1.22

~Fixed one little mistake in the alt list names

Update: 17 Nov, 2024 @ 12:09pm

Patch 1.2: MORE ALTS!!!

General Changes:
~A 3rd set of alts has been added, featuring alts based on any other Horror Jam characters I had missed in my previous set and some other alts that felt appropirate to have

Fair:
-Angle changed from 50 to 45

Dspecial:
-Endlag increased from 21 frames to 20(30) frames

Update: 19 Oct, 2024 @ 8:37pm

Patch 1.17 - A quick hotfix, GOING FAST!

Minion:
~Fixed a bug where the Tombstone would transition into Vaal's stun animation if Deracine's attacks got parried while its out

Update: 19 Oct, 2024 @ 4:59pm

Patch 1.16 - One last bit of polish before the jam deadline

Minion:
~Vaal now has a bunch of indicators to show his health regens when you hit a decayed opponent with his attacks (new sound que, flashing green, and the health bar flashing green)

Update: 18 Oct, 2024 @ 10:57pm

Patch 1.15 - Patch just before the jam ends
General Changes:
~New sound effects added. The general sound design was also adjusted in a lot ofspots
~New hfx added for Ustrong and Uair sweetspots
~Hud offset now goes up during vertical attacks (Utilt, Ustrong, Uair)
~Layered sfx now set to not play during hitpause properly
~Decay outline color now resets properly when the status goes away
-Decay now goes away if Deracine gets hit
+Disjoint increased on almost all normals

Fspecial:
-Fspecial projectile now disappears whenever any move is parried
-Fspecial projectile lifetime decreases by 5 frames every time it wraps around a surface

Minion:
-Vaal now uses gravestone_damage_multiplier for all damage (in short, Vaal takes 1.7x damage from all sources)
-Vaal now gets stunned if Deracine gets parried while he's active
~Vaal's death sound now properly accounts for hitpause

Update: 16 Oct, 2024 @ 2:42pm

Patch 1.1: One very quick fix
~Changed the wording in the CSS Info tab to be clear on how to control command Vaal to attack