Crusader Kings III

Crusader Kings III

Immersive Realm Laws
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Update: 27 Oct, 2024 @ 5:11pm

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)

Update: 27 Oct, 2024 @ 4:22pm

Update: 27 Oct, 2024 @ 4:21pm

Update: 27 Oct, 2024 @ 3:33pm

Update: 27 Oct, 2024 @ 3:01pm

Update: 26 Oct, 2024 @ 1:10pm

minor hotfix

Update: 23 Oct, 2024 @ 6:58am

Hotfix for the 1.13.2
The new admin laws now show along with the realm laws.

Update: 22 Oct, 2024 @ 5:16pm

Removed the reference to High Crown authority on the impeditives to change laws, as it was causing confusion. Only Absolute authority can change laws.

Update: 22 Oct, 2024 @ 2:19pm

Updated Slavery values/descriptions:
-> Included Government/Faith modifiers

Update: 22 Oct, 2024 @ 1:09pm

UPDATE:
-> Hotfix for infinite 1 year cooldown
-> Women Rights laws are now exclusive for male dominant faiths
-> Moral Standard laws are now exclusive for Reformed Faiths, as unreformed faiths have more loose moral standards