Barotrauma

Barotrauma

Enhanced Reactors - Reactor Management (Add-On)
Showing 1-8 of 8 entries
Update: 2 Jun @ 3:21am

- Fixed uranium fuel rod existing twice in fabricator
- Fixed fuel rods still being allowed as exosuit fuel

Update: 24 May @ 9:54am

- Changed all fuel rods to no longer be valid exosuit fuel
- Changed the identifiers of the all fuel rods. This change was made for compatibility with existing items like exosuits and RFA weapons. Now if there are items loaded that contain a vanilla fuel rod, it will check where it is contained and convert to the appropriate fuel type. This will result in a one-time refresh of all your fuel rods in an ongoing campaign. Basically a one-time free extra fuel.

Update: 12 Apr @ 1:52am

- Fixed outpost reactor showing the oxygen generator light sprite after the latest game update

Update: 26 Jan @ 2:06pm

- Fixed fuel rod issues with exosuits. The new "divingsuitfuel" tag that exosuits are now using was missing on fuel rods, causing them to drop out of the inventory.

Update: 11 Nov, 2024 @ 6:38am

- Updated fuel rod code to turn into 0% empty fuel rods when empty.

Update: 31 Oct, 2024 @ 1:42pm

- Added support for the in the base mod implemented "Empty Fuel Rod"

Update: 25 Oct, 2024 @ 6:08pm

- Public Release

Update: 25 Oct, 2024 @ 5:12pm

- Pre-Release