Rivals of Aether

Rivals of Aether

Phasmophobia Ghost Hunters
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Update: 20 Jun @ 6:47pm

phasmo v1.18

changes/fixes:
= Fixed a game crash upon desync
= Increased character select volume (it got super quiet for some reason)

Update: 8 May @ 12:19am

phasmo v1.16

changes/fixes:
= While in a hunt, any player that lands an attack becomes unable to be grabbed by the ghost for 30 frames

Update: 7 May @ 9:15pm

phasmo v1.15

nerfs:
- Hunt Fspecial (Smudge Stick) is no longer transcendent

changes/fixes:
= PGH now has a visual for when they are passively losing sanity (when near events)
= Spirit Boxes now create red flashes when they are about to detonate
= The ghostly figure revealed by the DOTS projector now display a sweeping like visual on the floor to indicate that it will move discarded items
= The Ouija Board will now vibrate aggressively if PGH is moving too far away from it
= The Ghost can now grab any player while aggro'd
= Fixed an issue where the Ghost grabbed Phasmo while airdodging, granting him permanent invincibility
= Hard coded ghosts to not be able to grab players in respawn

Update: 22 Feb @ 4:45pm

phasmo v1.14

Uspecial:
- Uspecial halts PGH in the air for 5 frames before they begin to drift downward (was 10)
- Uspecial no longer teleports PGH to their crucifix if they reach the bottom blastzone (and such, the bug that prevented this no longer works)
+ Instead, PGH's VSP will be haulted if they reach the bottom blastzone before teleporting

Update: 19 Feb @ 5:41pm

phasmo v1.13

buffs:
+ Fstrong's hitbox was extended to reach more inside of PGH
+ Globally increased sanity loss from Nspecial tools (slight increase)
+ Ghost Writing Books now stay on the floor after activating (to be interacted with by the D.O.T.S Projector)
+ When placing a Camera, the Spirit Orb spawned by it now has a more condensed spawn area
+ Camera reticles now track players in hitpause better
+ Uspecial crucifix HSP increased, 1.5 -> 2 (allows for more horizontal recoveries)
+ Uspecial halts PGH in the air for 10 additional frames before they begin to drift downward
+ Candles (Dspec) now last slightly longer

nerfs:
- Nspecial tool cooldowns have been globally increased by 30 frames (includes when they are thrown with Fspecial)

changes/fixes:
= Hunt Fspecial rework:
+ Smudge sticks have greatly lowered cooldown time, 7 seconds -> 3 seconds
- Smudge sticks now start with three uses per hunt
+ PGH can regain smudge sticks by parrying opponents (Amount can't go above 3)
- PGH can lose smudge sticks from being parried
= Tarot Cards are now included in the pool of Cursed Objects available during hunts
= Bookie alt number 3 now correctly displays colors on his shirt during a victory screen
= PGH no longer glows purple if they die and lose their charged UV Glowstick
= Practice Mode tooltips can no longer be accidentally activated during real matches
= Candles no longer do weird teleporting stuff when they hit opponents
= Hopefully fixed a bug where the Ghost was able to grab players in respawn
= Added 1 new alt for all four models

Update: 26 Oct, 2024 @ 5:08pm

v1.11
Fixed small issue relating to Grounded Uspecial sprites

Update: 25 Oct, 2024 @ 11:09pm

v1.0