tModLoader

tModLoader

Trance of Divine Spirits
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Update: 2 Mar @ 8:30am

Trance of Divine Spirits 1.3.0 -- Update notes
- Added music muffling whenever Trance mode is active
+ Gensokyo mod integration: Music muffling will not occur if a certain boss's theme is playing

Update: 14 Feb @ 1:11pm

Trance of Divine Spirits 1.2.3 -- Update notes
- Added a toggleable config to allow manually entering Trance mode at low health even without a full spirit bar

Update: 21 Dec, 2024 @ 10:55am

Trance of Divine Spirits 1.2.2 -- Update notes
- Added the config to adjust the transparency of Divine Spirit item pickups (Client-side only)

Update: 20 Nov, 2024 @ 10:34am

Trance of Divine Spirits 1.2.1 -- Update notes
- Fixed erroneous tooltip description of Condensed Mana Crystal

Update: 17 Nov, 2024 @ 7:06am

Trance of Divine Spirits 1.2.0 -- Update notes
- Life gauge overflowing while the player is in Trance mode due to taking a lethal hit will prevent the player from completely dying. (configurable)
- Added Condensed Mana Crystal.
- Added buffs: Mana Overflow, Mana Burnout.
- Rewards for gathering sufficient numbers of mana pieces can now be changed out for Condensed Mana Crystal or nothing instead of being locked to Super Mana Potions once enough Mana Crystals have been consumed.
- The background effect when entering the Spirit World can now be turned off or swapped to another set background.

Update: 1 Nov, 2024 @ 8:56pm

Trance of Divine Spirits 1.1.2 -- Update notes
- Minor localization changes
- Updated the Value Multiplier to remove an incorrect calculation
- Fixed Value Multiplier not decreasing after any set amount of time
- Updated Value Multiplier's name to 'Value Modifier'

Update: 1 Nov, 2024 @ 3:44am

Trance of Divine Spirits 1.1.1 -- Update notes
GAMEPLAY CHANGES
- More divine spirits will now spawn on instant enemy kill (excluding bosses) if the world is in Hardmode
- Divine spirit drop amount on boss kills slightly decreased
- More enemies can now drop Life Spirits and/or Mana Spirits
- Equipping certain grab-range-increasing items will now increase the grab range of appropriate types of Divine Spirit items (e.g. Celestial Magnet increasing the grab range of Mana Spirits)
- Value multiplier is now calculated in percentage terms
- Upon player death, the value multiplier will be reset to 0

CONFIG CHANGES
- Various visual changes
- The gauge value of a Divine Spirit item is now configurable
- Value multiplier maximum is now configurable
- Value multiplier decay delay time is now configurable
- Value multiplier decay amount is now configurable

Update: 1 Nov, 2024 @ 3:40am

Trance of Divine Spirits 1.0.9

Update: 26 Oct, 2024 @ 1:50am

Trance of Divine Spirits 1.0.0 -- Update notes
- Added missing localization text

Update: 26 Oct, 2024 @ 1:23am

Trance of Divine Spirits 0.9.0 -- Update notes
- Initial upload to the Workshop