Left 4 Dead 2

Left 4 Dead 2

Elite Shock Unit [Francis]
Showing 1-5 of 5 entries
Update: 5 Feb @ 11:57pm

_it added to skin families (bile support)
slightly improved viewmodel using supercop texture sheet
slightly edited supercop texture sheet

removed unnecessary materials
bandage bones now determined by qc

added generated normal map from VTFEdit
phong exponent texture added

Update: 26 Dec, 2024 @ 5:26pm

removed broken normals
added francis light

Update: 22 Dec, 2024 @ 4:14pm

revamped vgui

Update: 6 Nov, 2024 @ 10:33am

fixed proportions

Update: 3 Nov, 2024 @ 9:33am