Space Engineers

Space Engineers

I-71K "Fantom" light interceptor
Showing 1-4 of 4 entries
Update: 5 Nov, 2014 @ 5:27am

Don't update your blueprints while half asleep. It will end in tears.

Fixed missing armour block on nose. Why was it missing? I have absolutely no clue.

Update: 5 Nov, 2014 @ 5:20am

A huge idiot who will remain unnamed failed to notice the ship was missing four belly thrusters. Fixed, now has eight, should help in turns and loops.

Update: 5 Nov, 2014 @ 5:12am

Changed the nose blocks to heavy armour. It shouldn't damage itself with its own guns offline and I couldn't get it to even hit itself with them, but in multiplayer lag can cause it to rapidly shoot its own nose off.

Also, I haven't fixed the extremely high probability of firing missiles while nosing over blowing the fighter up. "It's a feature". Fire while pulling the nose up or while flying straight.

Update: 3 Nov, 2014 @ 3:10am

Uploaded to Workshop.