Left 4 Dead 2

Left 4 Dead 2

Rifle with M203 (Vscript)
Showing 1-10 of 11 entries
< 1  2 >
Update: 3 Jun @ 5:22am

- Removed the "SHIFT (Walk) + ATTACK" as the alternative method to use SCOPE/ ZOOM, to prevent from shooting m203 by accident when walking/ holding SHIFT.

Update: 23 Apr @ 9:35pm

- Relocated the cfg folder to "ems/m203 series/" folder to make it easier to find. Other m203 mods will also be relocated here soon. You can delete the old cfg folder & file as they're no longer used.

Update: 9 Apr @ 4:41am

- Added "Hold E for AIM/ SCOPE" as new modes on "Rifle GL User" when the value is set to 2.5 or 3.5.

Update: 8 Apr @ 11:30am

- Added a new AIM/ SCOPE mechanism by holding E key. & when using this mechanism, you can repeatedly shoot GL as long as you still have GL ammo.

Update: 28 Dec, 2024 @ 1:36am

- Fixed GL bug when GL ammo is 0. Previously, when GL ammo is 0 & you enabled AIM/ SCOPE, you could automatically trigger GL launcher without cancelling the AIM/ SCOPE when you got GL ammo after shooting enough bullets. Now this bug is fixed & the AIM/ SCOPE will be cancelled.

Update: 13 Dec, 2024 @ 2:26am

- Slightly change the AIM/ SCOPE scripts to prevent a rare bug. Previously, there was a rare bug triggered only in heavy custom maps (custom maps that have big file size, many scripts & objects) in which the auto scripts for AIM/ SCOPE stopped working. Now this rare bug should no longer exist.

Update: 21 Nov, 2024 @ 12:14pm

- Fixed ammo clip bug on rifle after map transition.

Update: 9 Nov, 2024 @ 1:20am

- Added grenade launcher firing sound when shooting with m203

Update: 8 Nov, 2024 @ 2:30am

- Fixed explosion radius on special infected & tank. Previously, somehow the explosion radius was always maxed for SI & tank (even SI & tank from very far place beyond the explosion range got hit). Now the explosion range should work properly on SI & tank.

Update: 7 Nov, 2024 @ 2:46pm

- Fixed a bug when trying to update changes of the cfg file via "TAB + RELOAD". Previously there were misplaced scripts so the cfg couldn't be updated with this method. Now it should work properly.