Dying Light

Dying Light

MendenhallR_TheTriskelionMission
Showing 1-10 of 15 entries
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Update: 8 Dec, 2024 @ 6:44pm

Okay. This is the real final submission. I had to make some tweaks. Enjoy! :)

Update: 8 Dec, 2024 @ 5:32pm

Submission to ensure the time is set correctly.

Update: 8 Dec, 2024 @ 5:17pm

Resubmission to ensure that the time is set to night.

Update: 8 Dec, 2024 @ 4:30pm

Final Final Submission

Adjusted some things to enhance and solidify game flow.

I hope everyone enjoys the latest build! :D

Update: 5 Dec, 2024 @ 9:58pm

Updated Thumbnail
Regenerated envprobe.

Update: 5 Dec, 2024 @ 9:52pm

*Final Update*

Restructured some of the rooms.
Added more props to fill the spaces.
Adjusted lighting to be less blown out inside the buildings.
Added enemies to the entrance of the first building.
Fine tuned the parkour sections on the exteriors of the buildings.

Can you find the cheese room?

Enjoy everyone!

Update: 24 Nov, 2024 @ 9:03pm

Finalized the flow of the level as well as made tweaks to conveyance and lighting.

Added more enemies in the explorable spaces below the buildings and on top of the explorable rooftops.

Made a first pass at aesthetics with more to come in the final update.

Update: 21 Nov, 2024 @ 2:54pm

Submission to ensure that the ziplines are loading properly.

Update: 21 Nov, 2024 @ 2:39pm

Adjusted lighting on exterior walls

Update: 21 Nov, 2024 @ 1:56pm

Reworked the exterior building parkour sections.

Made it to where volatiles won't spawn until the player passes certain points in the level.

More to come Sunday!