Horizon's Gate

Horizon's Gate

More vanilla items as Augments (Load below all!)
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Update: 23 Jul @ 11:42am

- Treasure Chest may now drops lanterns or triggers
- The chance for all the non-stackable items you may get from a Treasure Chest is reduced to 5% to prevent stash cluttering

Update: 21 Jul @ 11:20am

- 5 new augments:
-- Comb: Weapon: +2 Physical and Magical attack if ending the turn without acting, Armor: +2 Physical and Magical defense if ending the turn without acting.
-- Mirror: Weapon or Armor: Deflects back to attacker 20% of last damage taken.
-- Fork: Weapon or Armor: +2 Physical defense
-- Plate: Weapon or Armor: +2 Magical defense
-- Toyboat: Weapon or Armor: +1 Physical and Magical defense
- Tresaure boxes now can drop any item added as an augment by this mod

Update: 15 Jun @ 5:05pm

- New augments:
-- Sapling: On Weapon, summons tree on empty tiles but -1 Movement. On Armor, +1 Life skill when hit (stacks) but -1 Movement
-- Repair Tools: Makes you immune to weapon or item break (depending on were you slot it)
-- Gems (Not XP ones): On enemy KOd, find gold and a chance to find a treasure box that goes to your stash (chance and gold found scales with gem size)

Update: 14 Jun @ 10:44am

- New augment options
-- All Vanilla bones: +40% Life and Ruin resistance, +4 Resistance (magic evasion)
-- Golden Coral: +1 time to act but -1 time to cast skills with cast time
- Buffed Wood, Iron, Steel and Mythril augments:
-- They resistance has been increased to 40% (was 25%)
-- Now they all give +4 Resistance
- Reduced Ironice freeze duration to match Shocking Parts stun duration

Update: 30 Nov, 2024 @ 7:10pm

- Coral as a weapon augment now spawns puddles on tiles
- Fixed Volskarn resistance being 3 times the intended amount

Update: 10 Nov, 2024 @ 1:38pm

Initial upload