Project Zomboid

Project Zomboid

organizedCategories: Core
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Update: 10 May @ 9:13am

3.2a
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Very exciting release: organizedCategories now has an autosort script to make best-effort recategorization based on item properties in the case of no manual definitions being available. I will add to this script over time but for now, the most commonly added categories for content mods - clothing, weapons, literature, food (including drinks) all have logic in place and *without* using generic categories like Clothing - General. Thank you aoqia for helping me understand where to look for this script. I still fully intend to full support mods with handwritten definitions but this release should help a great deal with new mods and mods not on my radar to recategorize personally.

Update: 9 May @ 6:24pm

3.1a
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More work in ItemName_EN. Most prescient of these changes are updating all of vanilla and Hyzo's Firearms guns to now declare what kind of firearm it is in the item name, for example "Colt Ace" is now "Colt Ace Semi-Automatic Pistol" and "M1 Garand" is now "M1 Garand Semi-Automatic Rifle", to better hint as to the purpose of the firearm without the need to equip it first or look it up online.

Update: 8 May @ 5:07pm

3.0e
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Updated mod support to be inclusive of all new "Frockin Splendor" mods by GanydeBielovzki as well as the B42 port for "Military Ponchos" by Akyet.

Update: 23 Apr @ 3:21pm

3.0d
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More work in ItemName_EN and IG_UI_EN. Some categories have been simplified as my playtesting has found that certain "triple depth" categories ultimately feel redundant and contribute to visual clutter in the inventory space. For example, "Crafting - Electrical - Material" items now show as "Crafting - Electrical" (they are still being sorted as such, this is purely a visual change). "Food - Non-Perishable - Canned/Jarred" has been simplified to "Food - Non-Perishable - Preserved" and "Food - Non-Perishable - Candy/Snack" to "Food - Non-Perishable - Snack" for similar reasons. As with the other experimental label changes translations will be updated once I am satisfied with English.

Update: 20 Apr @ 3:00pm

3.0c
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Updated ItemName_EN so to include the old basegame item label changes from B41 to B42, as most of those items were previously classified under the Radio module when they have been moved to the Base module in B42.

Update: 20 Apr @ 11:14am

3.0b
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Fixed some of the new mod item labels in ItemName_EN as literature uses colons before titles in B42, not hypenated spaces.

Update: 20 Apr @ 10:50am

3.0a
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Updated mod definitions for most presently supported mods. I will be going through the list as I have time over the next month or so to catch updates and new definitions. New Mod Support: "Frockin' Shirts & Ties!" by GanydeBielovzki and "Collection of Sweaters for Vanilla and Cute Skins v2" by Yandere. Both have altered item strings in ItemName_EN to bring them up to how vanilla labels clothes. I have also included a similar ItemName_EN update for "Better Electronics" by Luno Lycaon for its item strings to fix spelling and syntactical mistakes. This is part of a new effort by myself to patch mod item strings in addition to their sorting definitions to better bring them in line with vanilla. To benefit from these ItemName_EN changes please ensure organizedCategories is at the BOTTOM of your mod load order. Translations for these item string changes will be forthcoming once I am relatively satisfied with the English translations.

Update: 7 Apr @ 4:49pm

2.9f
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Updated basegame definitions to latest 42.7 unstable patch. Apologies for the lack of mod additions and updates, I am presently between job titles at work so I have had less free time to dedicate to Zomboid. I hope by the time 42 is stable I will have more time to give!

Update: 24 Mar @ 4:31pm

2.9e
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Updated basegame definitions to latest 42.6 unstable patch.

Update: 11 Mar @ 5:18am

2.9d
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Updated basegame definitions to latest 42.5 unstable patch.