Project Zomboid

Project Zomboid

organizedCategories: Core
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Update: 10 Jul @ 5:44am

3.5e
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Updated Base.Rosehips to be "Food - Non Perishable - Spice". More updates are forthcoming as I am largely waiting for a bigger content update on part of the Unstable basegame, though the auto sort should be taking care of most instances of mods without handwritten categories at this time.

Update: 4 Jun @ 11:13am

3.5d
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Updated basegame categories to reflect dried food commonly used as soup bases rather than eaten standalone such as Base.SplitPeas and Base.BlackBeans are now "Food - Non-Perishable - Ingredient".

Update: 20 May @ 5:09am

3.5c
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Added manual definitions for basegame 42.8 unstable patch.

Update: 19 May @ 9:01am

3.5b
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Updated definition autosort to take vehicle parts into account, since many car mods add their own vehicle parts that should sort nicely into "Maintenance - Vehicle Part" without further manual intervention.

Update: 19 May @ 6:38am

3.5a
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Improved defition autosort and liquid autosort. New mod support: "Wesch's Empty Can Models" by Wesch, "Mixology" by CorrugatedChris, and "darlak's HECU" by darlak97. Many basegame items that spawn as filled beverages have been moved back to "Food - Beverage" or "Food - Beverage - Alcoholic", since I can now trust the liquid autosort to handle state changes.

Update: 17 May @ 7:23am

3.4c
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Added cases for the liquid autosort to preserve empty cooking containers as "Container - Cooking" as opposed to reverting to "Container - Liquid".

Update: 16 May @ 11:07pm

3.4b
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Added more logic to the liquid autosort to respect more existing categories such as cleaning items and hair dye. I added a clause not to sort medical containers that contain alcohol (like Base.Disinfectant) since it unfortunately uses the same Alcohol class as edible alcohol instead of a separate medical alcohol class at this time.

Update: 16 May @ 10:42pm

3.4a
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After much experimentation and help from the modding Discord I present to you: organizedCategories, now with liquid autosort that corrects the category of liquid-containing items depending on whether they are empty or contain edible liquid, including alcoholic beverages. This autosort is lightweight and only affects items in your (the player's) inventory, for performance reasons.

Update: 16 May @ 6:03pm

3.3c
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Dummied out the beginnings of a liquid sorting function in the autosort script to sort existing liquid items according to their in-game state. Not presently functional, but I am researching how to make it work without overly impacting performance. Some more work in ItemName_EN as usual.

Update: 10 May @ 2:10pm

3.2b
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Quick attribution and syntactical fix for the autosort script.