Project Zomboid

Project Zomboid

organizedCategories: Core
Showing 71-80 of 94 entries
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Update: 21 Dec, 2024 @ 6:57pm

2.3c
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Updated "Spice" in both foodPerishable_spice and foodNonPerishable_spice to be "Seasoning", to bring in line with new vanilla verbiage around these items.

Update: 21 Dec, 2024 @ 5:55pm

2.3c
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Fixed some more miscellaneous miscategorized items.

Update: 21 Dec, 2024 @ 4:30pm

2.3b
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IG_UI_EN error fix for securityVehicleKey.

Update: 21 Dec, 2024 @ 2:37pm

2.3a
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For sake of end user simplicity I have decided that for B42 and onward mod support will be built into this main mod, organizedCategories: Core. First mod to be supported is the current build of Hyzo's Firearms, with more mods forthcoming as they are updated to B42. There were also some basegame updates and fixes in this update.

Update: 20 Dec, 2024 @ 4:00pm

2.2e
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More categorization fixes and final missing unclassified items.

Update: 20 Dec, 2024 @ 3:13pm

2.2d
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Fixed another minor IG_UI_EN error affecting furnitureSurface from displaying.

Update: 20 Dec, 2024 @ 2:54pm

2.2c
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Fixed an IG_UI_EN error that was preventing "Tool - Welding" from displaying.

Update: 20 Dec, 2024 @ 5:18am

2.2b
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Some handles were miscategorized and so were some short blades, this has been corrected. "Crafting - Bench" is now "Crafting - Station" to bring in line with vanilla verbiage for these objects.

Update: 19 Dec, 2024 @ 7:58pm

2.2a
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Large update, from the mod's file structure to the grouping and appearance of several categories. "Crafting" as a parent category has returned, filtering down to activity and then to sub-activity. Many of the new crafted items have moved to categories more representative to actual use. More updates pending better documentation. It is my hope that this lays the foundation for quick updates in keeping parity with Unstable as well as reduce the "clutter" effect having a myriad parent categories has on an inventory.

Update: 19 Dec, 2024 @ 5:19am

2.1b
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Categorized a few missing items, all leather.