Company of Heroes 3

Company of Heroes 3

(8) Serroni Approach
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Update: 6 Dec, 2024 @ 12:36pm

* centralised bases
* removed 88s and arty pieces
* converted top left to farm/fields
* converted bottom right to vineyard/orchard
* added / tweaked green cover in centre
* pulled in central left manpower point
* pulled in corner fuel points
* lowered central fuel/munitions count
* converted bottom left and top right from manpower to munitions
* many graphical tweaks and additions
* redistribution of trees for greater visibility

Update: 30 Nov, 2024 @ 5:06pm

*adjusted layers
*adjusted tree generation templates
*added craters in main ridge and left flank capture points
*introduced undulation in hedges

Update: 28 Nov, 2024 @ 10:23am

forgot to add dust clouds to craters.
now added.

Update: 28 Nov, 2024 @ 9:18am

*added passage ways (craters) in flanking dragon teeth (far left and far right)
* visual pass on added green cover

Update: 28 Nov, 2024 @ 6:19am

*added more green cover when pushed off the off-centre capture points
*wrecks are no longer salvageable
*narrowed strips of dragons teeth on right side
*added green cover on right side bunker approaches
*rebalanced green cover on approach to right VP
*rebalanced green cover on right middle manpower point
*fixed peek-through holes in blocking hedgerows
*rescaled and moved large trees to enhance visibilities around the capture points

Update: 27 Nov, 2024 @ 4:39pm

*removed camo decals from central briefing building as it was glitching in latest update
*replaced camo with ruscus plants
*added graffiti to several walls and medical building
*merged texture tiles for optimisation

Update: 27 Nov, 2024 @ 2:25pm

tweaked item/entity placement to enhance pathing in some areas

Update: 27 Nov, 2024 @ 3:51am

fixed misaligned halftrack wreckage
added More Butterflies
slight grass level adjustments
slight terrain modification to give more undulation around fields

Update: 27 Nov, 2024 @ 1:04am

fixed 38 missing entities due to 1.9 update.
replaced missing wood_post_02 with wood_post_01

minor visual pass by adding detailing and slight ground texture enhancements
reduced grass levels in specific places to get ground textures to show better

Update: 26 Nov, 2024 @ 9:09am