MADNESS: Project Nexus

MADNESS: Project Nexus

NAFMC Yankee Bundle (Reworking)
Showing 1-5 of 5 entries
Update: 9 Apr @ 9:05am

Music is now shuffled, changing the music when it reaches its end and looping endlessly between the 10 songs

Snipers now have 4 weapons they can spawn with, their levels have been reduced by 2 ( 20 -> 18), the rifles for the most part behave identically, the only difference being the damage and effects (don't worry the original is still there :] )

Demolishers now have a much greater chance to spawn with the other weapons assigned to them

Lunatics no longer use molotovs, instead they use flak grenades, which have the same explosion as the molotovs, but on a 1 second delay upon touching the ground

Weapons that were meant to be only for enemy use only should no longer appear on the shops and blackmarket

Update: 15 Feb @ 6:03pm

fixed an oopsie I've made on the last patch

Update: 5 Jan @ 4:52am

Reduced overall move speed of the characters
Reduced unit count on all waves excluding endless
Increased cash and xp rewards substantially
Resolved a few oversights
And made a separated optional patch that overall should reduce the difficulty

Update: 26 Nov, 2024 @ 11:58am

:)

Update: 26 Nov, 2024 @ 11:38am