Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 ETA Multiplayer Lite
Showing 1-5 of 5 entries
Update: 4 Jul @ 5:08pm

Storm Ghost scattergun spread decreased ( 0.7 to 0.6 degrees ) +
Storm Ghost scattergun min transfer damage ratio increased ( 0.5 to 0.65 ) +
Wraith infantry turret damage increased ( 9 - 18* to 12 ) +
*upper damage value was unused, so 9 was being dealt at all times
Ion Rifle active fx altered
Combat Rifle scoped fire now takes 3 shots to fire --
Combat Rifle autoaim falloff range increased (6 to 8) +
Combat Rifle zoom level increased (1.8 to 2) +
Assault Rifle alternate fire ammo cost increased (1 to 2) -
Plasma Pistol overcharge drain increased (20% to 25%) -

Experimental:
Plasma Pistol overcharge time increased (0.8 to 1.4) -

Update: 1 Jun @ 4:06pm

SSMG damage increased ( 5 to 6 ) +
SSMG scope magnification increased ( 1.5 to 2.5 ) +
Plasma Rifle projectile velocity increased ( 19 to 38 ) ++
Spike Shot explosion damage effects have all gained incindiary effects +
Spike Shot starting ammo increased ( 6 to 12 )
Assault Needler projectile detonation lost incindiary effects -

Update: 4 Mar @ 1:25pm

Strike Banshee cluster bomb mechanics changed ( ROF changed from 5 to 10, second explosion delay increased from 1.3 to 1.6 )
Plasma Rifle stun per shot increased ( 0.2 to 0.25 ) +
Plasma Rifle stun time per shot increased ( 0.25 to 0.3 ) +

Update: 28 Jan @ 4:47pm

No patch notes, misc fixes

Update: 27 Nov, 2024 @ 10:36pm