Garry's Mod

Garry's Mod

ROBLOX 2007 Player Model
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Update: 27 Mar @ 10:41am

- Weld texture on the torso sides now uses the lower quality, wobbly looking SurfacesStrip variant, which was used up until 2009 (images have been replaced to reflect this change)
- Head now has an inlet on the bottom, which was a thing also up until 2009; I could not replicate the weird warped look it had due to how differently ROBLOX handled UV's at the time, so I decided to go with a fixed up UV (after also fixing the jump sound, why not?)

Update: 24 Mar @ 8:31am

Edited the jump sound in that it no longer plays the second "swoosh"; 2007 only used a fraction of the "button" sound, 2009 was what had the "swoosh" sound play every time you landed (which I was previously trying to simulate)

2008 has both the fraction of the "button" sound and a singular "swoosh", which I think is how it was always meant to sound, so I have decided to go with that for completion sake

Update: 31 Dec, 2024 @ 6:07pm

Replaced the green flag hat with the Legendary Egg of Gygax, as it's more unique while using the same colors (alongside other reasons that I don't know how to explain)

If you used hat set 8 prior to this update, you may need to reconfigure your player model or Lambda Player profiles, as the hat slots have switched around

Update: 16 Dec, 2024 @ 2:14pm

- Added "robloxian2007_players"; a player model that's entirely based on existing 2007 players and some custom ones (such as myself). You can't change the pieces on them, as it's meant to be just their avatars as you would see them back in the day. This also contains Fleskhjerta, who has asymmetrical limbs. To change the C Arms, use the method from before, but click on the yellow arms instead. Choosing which player to add was difficult, since some have had their t-shirts wiped over the years (which was the case with Fleskhjerta, but reuploads thankfully existed albeit initially opaque), and I do not want to add players with questionable history (a certain blooper maker from back in the day comes to mind), even if they were a huge part of old ROBLOX. No, I am not taking requests
- Redid the spawn icons; they now show hats, and have an outline on the number for better visibility
- Removed leftover standalone white C Arms; I have no clue why this keeps appearing, hopefully it should remain gone

Update: 14 Dec, 2024 @ 7:41am

Lowered Clockwork Shades slightly to make up for the new face UV

Update: 13 Dec, 2024 @ 6:06pm

Fixed offset and clipping on the Ribbons hat (the original position was based on how it was like in Novetus, but that may have just been an improper import)

Update: 13 Dec, 2024 @ 1:34pm

- New, much more accurate face UV courtesy of a friend (as a result of this, the trailer is now a bit outdated)
- Built-in spawn icons; they likely won't show up in-game (plus you would need to re-render them), but it's nice to have them in the .gma file. You could theoretically decompile the .gma file, fetch the spawn icons, and put them in the respective folder locally, replacing the old ones

Update: 12 Dec, 2024 @ 4:41pm

Fixed some other animations having the right hand rotated

Update: 12 Dec, 2024 @ 3:54pm

Fixed the right hand being rotated weirdly when sitting and using the newer animations

Update: 10 Dec, 2024 @ 11:21am

- Added new activity animations: Wave, Persistence (Lion Pose), Agree, Disagree, Bow, Becon, and Salute
- Fixed pointing when typing in chat with weapons that are supposed to lower your arms (i.e. Fists and Empty Hands)
- Fixed UV weirdness with the weld sides on the torso; they are also now consistent with each other

This may be the last update for a long while. This addon has been stressing me out a little bit, and I have tried my hardest to fix the issue with the vehicle animations not playing, but I just can't. When I first got animations to work during early development of this player model, they actually worked. I made no changes to the drive activities/animations at all, yet somehow they broke and I have no clue why.
Also using noblend to play the jump animation in full and have it not look weird does not work properly, despite what VDC says.