Garry's Mod

Garry's Mod

ttt_transfer
Showing 1-6 of 6 entries
Update: 15 Jan @ 11:49am

-fixed texture that had nodraw on it

Update: 22 Dec, 2024 @ 4:53pm

-hotfix for brush outside of maps
-added autogen nav meshes hopefully (if autobsppackingtool worked)
-added cagelight for better visibility on entrance and exit of new subway balcony vent
-changed cagelight default colour to be more subtle and realistic

Update: 20 Dec, 2024 @ 2:42pm

-added extra passageway from warehouse to trainstation
-added break room to warehouse
-changed rifle in hotel room to a mac 10
-upgraded warehouse lighting and lightmap scale
-added buzzing sounds to some lights near garage
-added more spawns in warehouse and in hotel
-fixed some cubemaps
https://youtu.be/ydo6J_HzCN8

Update: 17 Dec, 2024 @ 12:48pm

-added passageway from hotel room to alleyway
-added passageway from alleyway to upper train station
-train station maintenance ladder fixed
-changed lighting a touch
-replaced gun in hotel room with a sniper
-improved appearance of the balcony - alley vent
-improved warehouse ladder

adds more options for sneaking..
https://youtu.be/2Mc6RNgydOc

Update: 15 Dec, 2024 @ 2:48pm

-added pathways to make the map less linear
-updated lighting
-added displacement near restaurant
-added spawnpoints
-fixed issue with plane in skybox
-fixed issue where you could avoid being hit by train
-updated some geometry to make the map feel more organic
-added sounds when you pass ticket machines
-removed herobrine

Update: 12 Dec, 2024 @ 11:11am

-added map