tModLoader

tModLoader

Turtle's L'il Fox Race
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Update: 11 Jun @ 8:06pm

Version 1.0.2
** New **
None

** Changes **
None

** Fixes **
- Fixed some bad logic that would prevent foxes from mashing out of the rescue state.

** Code/Internal **
None

Update: 30 May @ 2:59am

Version 1.0.1
** New **
None

** Changes **
- Race mount size config now supports negative values.

** Fixes **
None

** Code/Internal **
None

Update: 7 May @ 5:53pm

Version 1.0.0 - AKA the 'make hedges better' update and an excuse to jump to 1.0.0... I think the foxes have been out for long enough to warrant it.
** New **
None

** Changes **
- All hedges now reset your fall damage while in use.
- Adjusted some hedge leaf descriptions to be more technically accurate.
- The overall effectiveness of all hedge material bonuses has been increased. Details below:
Ash - Grants Obsidian Skin buff for 30 ticks when leaving hedge form to prevent instantly taking lava/fire damage if you're standing on a hot block or inside lava.
Boreal - Now also reduces damage taken by 30%. Debuff time raised from 8s to 10s. The damage of the chill attack is now equal to the damage taken before reductions.
Ebony - Increased damage reduction to 50%, from 35%.
Forest - Life regen increased from +3/s to +4/s.
Jungle - Retaliation damage has been doubled and is now 4x the original attack's damage rather than 2x. Also grants 30% final damage reduction.
Palm - Airborne friction (should be) removed while in fluids, much like sliding on frozen slime, but midair, in water!
Pearl - Mana regen bonus is much greater and added some particles under the fox while falling.
Shade - Mana drain halved (1/tick instead of 2/tick) and the life regen given is increased from 8/sec to 12/sec.

** Fixes **
- Fixed pearlwood hedge slowing falls while petrified.

** Code/Internal **
- Added FoxHedgeType method HedgeUpdateRunSpeeds as a hedge type hook for PostUpdateRunSpeeds.

Update: 1 May @ 3:18am

Version 0.9.2
** New **
None

** Changes **
None

** Fixes **
- OOPS. Fixed the fox expression items being only craftable at the DRAGON vanity bench. You can now make them any time you have wood and a workbench.

** Code/Internal **
None

Update: 30 Apr @ 5:28am

Version 0.9.1
** New **
None

** Changes **
- Loosened the limits on the knockback % config.

** Fixes **
- Fixed fox knockback increase not respecting the 'Toggle Racial Stats' config from MrPlague's Races.

** Code/Internal **
None

Update: 30 Apr @ 4:49am

Version 0.9.0
** New **
- Added facial expression accessories for the L'il Fox: Tired, Angry and Squinting, just like the dragons have!

** Changes **
- Bump required L'il Dragon version to 4.8.1 to support new facial accessory item features.
- Stoned now takes priority over Hedged for the purposes of fall speed and visual appearance (also sounds). On a planter box, the hedge sprite still takes precedence.

** Fixes **
None

** Code/Internal **
None

Update: 23 Apr @ 11:02pm

Version 0.8.17
** New **
None

** Changes **
None

** Fixes **
- Fixed missing localisation on the Fox Gate item.

** Code/Internal **
None

Update: 19 Apr @ 6:29pm

Version 0.8.16
** New **
None

** Changes **
- Smoothed out the drawing of the hedged fox on half blocks and other cases where the player's position does not match their visual location.

** Fixes **
None

** Code/Internal **
None

Update: 9 Apr @ 4:40pm

Version 0.8.15
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial speed config saying it modifies slowdown speed when it never actually did.

** Code/Internal **
None

Update: 4 Apr @ 10:55pm

Version 0.8.14
** New **
None

** Changes **
- Adjusted description to better represent the Fox's ranged damage increase.

** Fixes **
- Fixed the racial damage stat config description sounding like it would multiply the final damage dealt, when in reality it just adds a modifier, similar to other bonuses like that given by armour.
- Fixed the Fox's ranged damage increase not being multiplicative like it was originally supposed to be. OOPS

** Code/Internal **
None