Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Update: 1 Feb @ 10:02am

- Fixed finnish BT5 causing CTD on loadup

Update: 31 Jan @ 4:42am

- Fixed Fin T26 Crash Issue duo to changed file since the new update for the vanilla game
- Added the first wave (or handful) of new reflection sounds

Update: 26 Dec, 2024 @ 11:16am

- Increased fog distance on all maps (150 meter).
In the future this will be adjusted more.

Update: 25 Dec, 2024 @ 9:37pm

- Changed medic system. Now there is a low chance that someone is revivable but if he is, you have a longer time to revive

- Breath sound added

-Small Arms gun handling changed (also thanks to Penguinofdoom for some ideas). Gun Handling is not final yet
As longer as you aim for a position as more accurate you will get.

- Removed ability from snipers to spot behind FOW with mouse cursor.

Update: 23 Dec, 2024 @ 5:28am

-Tweaked HEAT slope and some slope calculations in general
-Changed accuracy of smaller caliber cannons for HE shells
-HE Overpressure calculations implemented (not final)
- All Shells have new blastwave calculations (Tweaked)

Update: 21 Dec, 2024 @ 10:15pm

- Fixed Difficulty. For now it does not make any difference switching difficulty. Everything is unified. This will change in the future.

Update: 21 Dec, 2024 @ 10:06pm

- Tweaked accuracy for all shell types (cannons)
- Tweaked Slope Angles for all Shells

Update: 20 Dec, 2024 @ 7:42pm

- removed file causing crash at startup after update

Update: 20 Dec, 2024 @ 7:37pm

- Tweaked slope angles for all shell types (ap, apbc and so on)

Update: 17 Dec, 2024 @ 10:33am

- Removed wrong requirement