Garry's Mod

Garry's Mod

CLegs
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Update: 28 Dec, 2024 @ 10:11pm

- 8038f4d: Apply bone manipulations from glide vehicles
- eae6a0c: Improve bone hiding in vehicles

Update: 28 Dec, 2024 @ 12:04am

- 1baa187: Partially reverted bone manipulation changes from f3dc277

Update: 27 Dec, 2024 @ 2:44pm

- 8bb327f: Safer check in IsHoldingWeaponInVehicle

Update: 26 Dec, 2024 @ 10:33pm

- f3dc277: Rewritten bone handling
- c67d5c5: Safe bone scaling (cl_legs_safebones cvar), workaround for users experiencing bones staying at world origin
- 1ba6a0a: Better clipping in vehicles, no more arms being clipped out when falling

Update: 26 Dec, 2024 @ 3:06pm

- bf1354b: Fix bone manipulation failing on respawn

Update: 23 Dec, 2024 @ 1:53pm

- 8d6034c: Fix cl_legs_toggle concommand

Update: 19 Dec, 2024 @ 11:25pm

- 54c471f: Added global var for third-party addons

Update: 19 Dec, 2024 @ 4:06pm

- 717fd60: Better rendertarget blacklisting
- 5dd83f5: Proper model scaling
- 5b63fd9: Destroy entity on cl_legs 0, instead of just preventing rendering
- 6fa3b47: Removed PLAYER:Alive check in ENT:Think, frees up some performance
- 4f30d2e: Changed Think hook to Tick

Update: 18 Dec, 2024 @ 5:08pm

- 27a2ecf: Safer holster check

Update: 18 Dec, 2024 @ 1:54pm

- ce29bd2: Hotfix for missing Simple Holster convar