Counter-Strike 2

Counter-Strike 2

ze_Dark_Souls
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Update: 24 Jul @ 3:22am

v 1.0.2.4

New Content:

Added monuments with the names of the winning servers
Added mini reference to the future map (what?)

Map Changes:

All winners from the winners list were given access to their special skins (Depends on the ending you beat during contest)
One more chest with a random Ember has been added to the Old Church
All bosses (except Gwyn) now drops bonus fcs
The price for activating a skip has been reduced from 50 to 25 hp
Increased the number of Estus uses from 3 to 5
Added windows to the Old Church that lead to the bridge of Sen's fortress location
Trigger that activate global teleport to the Sen's fortress bonfire was moved, so it is impossible now to activate bonfire without activating this trigger
Kz platforms in the first room of Sen's fortress (if you fell down) have been slightly increased
Reworked global teleport to the top of Sen's fortress, now, when you activating the INTERNAL lever, the global teleport will occur after 80 seconds
The opening speed of some gates has been increased and also some gates had their opening timing reduced (opening much faster then before)
Zombies no longer can trigger traps in Sen's fortress
ZM teleport in Crystal cave now activated on 5 sec later
Added Rapport protect trigger in ruined castle wall at Kiln of the First Flame location
Fireball damage to slims has been reduced to 5500
PW item now heals zombie on 20k HP


Bug fix:

Maybe now the Blessed Weapon won't drop FPS so much
The GHSA light from the particle was reduced
Fixed a bug where the trigger teleport was not stretched all the way in Kiln of the First Flame and players can fell under the Gwyn's arena
Fixed mini bug with crystal lizards
Fixed bug with getting stuck in doors (before the blacksmith and in the finale location)
Fixed some holes in geometry (again)
An unnecessary collision was removed (again)

Update: 13 May @ 3:47am

v 1.0.2.3

Map Changes:

Marvellous Chester found a way to get Dark storm item for humans if they decide to use his skip
Spook now has 3 charges instead 2

Bug fix:

Fixed a bug that allowed humans to gain HP above the set limit
Fixed minor geometry bugs
Possibly fixed a bug with starting skins for people

Update: 1 May @ 5:38am

v 1.0.2.2

Map Changes:

Toxic Mist has been moved to a darkroot garden location
Black Flame has been moved to a Sen's Fortress location
Toxic Mist and Black Flame damage has been reduced
Black Flame now has 3 charges instead of 5
Iron Golem HP slightly decreased
The Great Wolf Sif hitbox was changed
Added the ability to change the starting skin for ct
Added trigger what makes zm move slow after surf ramp at Kiln of the first flame location

Bug fix:

Added an additional zombie teleport to the Gwyn's arena to prevent zombies getting there early
Minor vis fixes
Minor bug fixes

Update: 21 Apr @ 9:57am

v 1.0.2.1

New content:

Added two humans skins for the upcoming contest ( currently available only for mappers )

Map Changes:

Marvellous Chester will now appear in front of the blacksmith location, after people reach Sens Fortress for the first time
Darkroot Garden hold time has been reduced by 15 sec
Zombie shortcut in front of the blacksmith opens 1 sec later
First few teleports at Great Hollow location was increased at 10 more seconds
Slime/Blob HP was reduced from 10000 to 6000
Asylum Demon HP has been slightly decreased and damage for all attacks was increased by 10
The Judges HP has been slightly increased
The Great Wolf Sif HP has been increased and damage for all attacks was increased by 10
ZM Rapport now have only 1 charge and his speed was reduced from 520 to 450
ZM Black Flame and Poison Mist damage was decreased by 10
XZ are temporarily restricted on map (health shoot)

Bug fix:

Fixed bug with two missing eyes if doll item was picked up
Fixed incorrect sound effect when starting the second phase of Great Wolf Sit boss fight
Fixed The Great Wolf Sif push attacks (now the push force should be stronger)
Fixed Vis issue at some locations
Fixed bug with Black knights staying afk at first phase
Mimic model no longer have glow effect
Possibly improved optimization in some locations
Minor issues fixed

Update: 10 Apr @ 12:39pm

v 1.0.2.0

New content:

Added a new location & new boss - The Great Hollow
Added a new system "Treasure Hunter" - now FCS and some items can be found in random chests
Marvellous Chester now offers the ability to open a shortcut directly to the blacksmith, bypassing the Tomb of the Giants and skipping Chaos Witch Quelaag boss fight for a special fee
Added special shortcuts to some locations (they open upon completion of some locations and are immediately available in a new round)
Added a new paths for zombies in some locations

Map Changes:

Switching to champion mode and back to normal no longer gives 50 hp
Champion mode now gives extra 100 hp
HP limit at Normal Mode now 250 hp
HP limit at Champion Mode now 350 hp
You now upgrade HP for killing bosses (different amounts for different bosses)
HP regen for zombies was added to some zombie teleports
A chest with a random Ember has been added to the farthest tower at the top of Sense Fortress
The defense time has been reduced in some locations
The opening time of the top sealed gates in the Depths location has been increased by another 20 seconds
The cave in front of the Chaos Witch Quelaag now has an auto trigger ( so ppl now can't defend forever in front of the arena entrance )
ZM teleport time in crystal cave was increased by 5 sec
The central path in the crystal cave has been removed
Added the ability to pick up 1 more shield of each type
Blessed Weapon use time has been reduced
Rapport speed has been slightly reduced and now he can't fly through some walls
Dark Knights' health has been increased at 1000 hp
Added a funny moment with Asylum Demon
Iron Golem health has been increased
Iron Golem arena was changed a little ( added more holes in the walls to push players from it )
Gwyn's health has been increased
Gwyn's Fire attacks now make you burn at 5 sec longer
Gwyn's Electric Attack now slows you more and for longer
Lordvessel now works as a Bonfire
Bloodshield was disabled at Champion mode

Bug fix:

Fixed a bug where zombies could get into the Iron Golem arena ( need test with more ppl )
Fixed a bug when you used WDB on Iron Golem, there was a chance that his attack trigger would work permanently
Fixed a bug where when you light a new bonfire, the previous disabled bonfire also restored charges to items
Fixed a bug with Blobs particle effect
Fixed a bug with Gwyn's Electric Attack particle effect
Fixed a bug with Marvellous Chester at the end of Champion mode ( need test with more ppl )

After this version becomes stable, we will hold our first contest on this map, follow the news in our group (link in the description of the map)

Update: 29 Jan @ 7:48pm

re-uploading the map, read the patch note below

Update: 29 Jan @ 8:00am

WRONG VPK

Update: 29 Jan @ 7:07am

v 1.0.1.3

New content:

Since many brave heroes have already reached the end, a rift into the Abyss began to open and along with that a new things came into our world
Added 3 types of shields for humans - the shield of moving speed, health regen and spell protection
Added a forgotten way at Tomb of the Giants location
At the same time, something dark and strong entered to our world, be careful...

Map Changes:

Since many servers abuse glitch strat with bosses, we lowered the amount of charge for Estus from 5 to 3
Changed the health regeneration speed of all bonfires and at the Gwynevere statue in the Old Church
The flight radius of the Black Flame item has been increased
Damage deal to bosses/NPC's from some items has been adjusted
Damage from collecting crystal lizards has been adjusted
Collecting crystal lizards now slightly increases the damage of some zombie items to humans
Black Flame and Power Within zm items now have more charges
Dark Knights health has been increased by 1000
Zombie teleport in Darkroot Garden has been moved slightly from his previous position
The speed of the elevator into the Depths location was slightly reduced
The gate of the second path in the Depths location is now closed for some time ( Normal mode only )
Changed the main route in Blighttown (again)
Iron Golem has been slightly buffed
Added global zombie teleport to the crystal cave
Marvelous Chester was moved to another location in Blighttown ( Champion mode )
Now the Champion mode gives an additional Fireball item instead of Estus
Now when you select a Champion mode, your HP increases by 50 ONLY one-time
Additional functions (HP/item damage/embers) have been added to the admin room
The spawn of items at the very beginning of the Tomb of the Giants has been changed
Added a new zombie passage in front of Andre's room
Added a new shortcut to the top of the Sen's Fortress location
Added extra detail in some locations
Added new fall damage points
Added a reference to the best CS2 maps porter

Bug fix:

All triggers from the Kiln of the First Flame location have been moved to the main map
Possibly fixed а bug with the Gwyn boss fight (need test with many players)
Fixed a bug that zombie items can't be use after !ztele
Fixed a bug that one person could walk onto the boss arena and quickly kill them with some items
Fixed a bug with the number of crimson eyes was necessary to get to open the secret ending
Previously, item counters always had a maximum value of 9999, now this value changes along with the placement of charges
Fixed a bug that freezing crystals were not attached to the Iron Golem model when you use WDB item on him
Fixed a bug with incorrect display of charges for some items
Fixed a bug that fire particles in prison were killed before the global teleport occurred
Fixed a bug that zombies could enter the arena early after killing the final boss
Fixed a bug that fire pillars spawned on the final hold of the Dark Lord ending
Fixed a bug that fсs was blocked from activation for people if zombies used it first
Fixed a bug that caused people to get stuck in the elevator of the old church
Fixed a bug with the Marvelous Chester that he did not spawn in the Dark Root Garden in Сhampion mode
Fixed a bug with the Marvelous Chester in the final location of the Champion mode that his trigger push simply did not work
Fixed a bug with the Marvelous Chester that his final dialogue was not played at the final of Champion mode
Blessed Weapon got fixed
Fixed a bug that the GHSA particle was visible through the geometry
Fixed a bug that Black Flame deal damage only to one player
Fixed minor visual bugs
Unnecessary collision was removed in many locations and collision of small objects was also removed in some other places
Map optimization

Update: 26 Dec, 2024 @ 6:30am

v 1.0.0.1

Public release

Fixed a bug with global nuke at the end
Fixed a bug that the buyzone trigger covered the entire map
Chaos Witch Quelaag burst attack has been slightly reduced
Gwyn's Fire Storm attack has been reduced
AFK protector before Chaos Witch Quelaag was modified
Zombie cage now opens from all sides after killing Chaos Witch Quelaag
The size of AFK trigger teleport after Chaos Witch Quelaag has been increased
Added a text message when a new zombie teleport appears
Poison damage at the swamp has been slightly increased
Bonfire health recovery rate has been increased
The Blessed Weapon item now has 2 charges instead of 1
A new passage has been added to the Depths
Wall traps in Sen's Fortress have been lowered a little, so that players can now jump over them
The global teleport at the top of the Sen's Fortress area has been shifted by 15 seconds after activating the first lever
The final gate hold in the Catacombs has been reduced by 10 seconds
The rope climb in the Kiln of the First Flame was redone
Fire Storm attack was redone at the ending of "Dark Lord"
Unnecessary geometry was removed

Update: 23 Dec, 2024 @ 2:01pm

v 1.0.0.0

public release?

Fixed a bug with items charges missing at the ending of "To Link the Fire"
Fixed a bug that humans could hide on some locations and thus the round did not end
Fixed a bug that kevlar reduced damage from zombie items
Asylum Demon speed has been slightly increased
Chaos Witch Quelaag HP has been increased by 50 (per player)
Chaos Witch Quelaag now have trigger hurt on her spider body
Chaos Witch Quelaag burst attack has been slightly increased
Particle size has been reduced for all items
The opening speed of some doors has been reduced
Improved lighting
The light on GHSA item has been reduced when used
Added another lantern item to the map