Half-Life 2

Half-Life 2

Crash's Glock on IIopn's Animation (Fixed and Improved)
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Update: 25 Dec, 2024 @ 8:03am

Version 1.4 + Steam Workshop Mod Release (Dec 25, 2024):
- Initial release (Steam Workshop);
- Fixed reload sounds not playing during weapon reload (thanks to NachosChipeados for pointing it out);
- Replaced Vanilla Pistol's reload "pistol_reload1.wav" sound file with completely silent .wav file because you could still hear it during weapon reload;
- Corrected .vmt files;
- Renamed "Glock" to "Glock P80" (to follow proper weapon's name);
- Made whole new HUD icon (main icon and smaller version when picking ammos) for both Glock model versions as a .vtf file instead of font character inside .ttf file so that it's compatible with custom HUD mods;
- Changed magazine count to 17 rounds.

Previous changes from older versions:

Version 1.3 (Mar 16, 2022):
- Added 2 more Glock textures - Crash's 2013 version texture (texture from original mod is 2014 version, you can even see a year and author's sign on them), and Desert texture (watch screenshots and texture comparisons);
- Slightly adjusted .vmt files for correct work with those new textures;
- Replaced "glockgloss.vtf" file by a better one, because "glockgloss.vtf" from original mod didn't worked correclty with new textures;
- All available textures are now separated onto different download files (i did that for easier and more comfortable installation). Now you should just download your favourite Glock model (with or without laser sight), and then choose a texture :D
- Uploaded even more new screenshots and texture comparisons.

Version 1.2 (Mar 14, 2022):
- Added missing event "{ event 6001 0 "0" }" into Glock's fire animation sequences in the .qc file (originally event was not scripted into those sequences). Now shell ejection is present :D
- Separated reload sound onto 3 parts and attached each to specific frame in Glock's reload animation sequence in the .qc file , now reload sound won't be fully played when you'll switch to other weapon anymore;
- Removed "holsterempty" animation sequence from the .qc file and left simple "holster" animation sequence instead, because it looked weird when Glock's slide moving itself when you're picking up any object;
- Removed alternative normal map and left Crash's normal map, because it's actually better, and as written on that normal map - Crash is awesome :D
- Swapped textures, because texture in original mod actually belongs to Blur, now that texture is optional and available on separate download file;
- Renamed .rar and .vpk files to better match its content and original authors;
- Uploaded new screenshots and texture comparisons.

Version 1.1 (Feb 9, 2022):
- Added alternative normal map as optional (found it across the Internet in some CS:GO mod that uses the same Glock model).

Version 1.0 (Feb 9, 2022):
- Initial release (GameBanana).