Rivals of Aether

Rivals of Aether

Azula
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Update: 12 Apr @ 11:47pm

v1.5

Adjusted/fix the CPU

Update: 10 Apr @ 7:44pm

v1.4

Quality of Life Update:

Changed an alt color; 2bit -> Edge

Added Victory theme. (I don't know how to increase the volume).

Fixed Pratfall and Down Special Animations.

Credit to April for adding/improving the CPU.

Update: 22 Jan @ 4:51pm

v1.3

Adjusted a lot of her moves and Quality of Life:

Add CSS elements such as name and idle of the character. Thanks to Bar-kun!

Getting hit now refreshes your Up Special and Side Special.

Transforming into Plus now refreshes your Up Special and Side Special.

Add "A+B" visual when your meter is maxed out.

Added a new hitbox on Up Strong during her Plus form.

You can now parry Azula's Side Special.

Change ground movement to feel snappier.

Forward Tilt: Less endlag.
Up Tilt: Less endlag.
Down Tilt: Has more hitstun.
Up Air: Less endlag.
Down Air: Less endlag, but slightly less kill power and hitpause.
Back Air: Stronger, and adjusted hitboxes.
Forward Air: First hit now has a ground and air hitbox.
Neutral Air: Increase the angle slighty.
Transformation into Plus: Changed Flipper, and increased kill power.

Update: 7 Jan @ 10:38am

v1.2

Thank you Jetie for fixing some of the issues!
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All Aerials, Dtilt, Utilt have fixed whifflag

Added whifflag to Ftilt and All Strongs

Ustrong has less BHP
First hit fair has less BHP
Fair & Sweetspot Bair no longer has an angle flipper
Nair has HPS now
Made an Attempt to make fair connect slightly better
Parrying Npsecial now reset hitbox timer

- Jetie

Update: 1 Jan @ 7:20pm

v1.1

Fixes Forward Air and Taunt.

Update: 1 Jan @ 2:18pm

v1.0