Pummel Party

Pummel Party

Tron LightCycle Battles
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Update: 13 Jan @ 5:45pm

Further Adjusted Collision

Update: 13 Jan @ 5:30pm

Further adjusted collision to compensate for desync.

Update: 13 Jan @ 5:22pm

Reduced Particles to help with overhead on slower machines. Changed Collision on player to try and avoid players from crossing over each other's trails. Disabled unnecessary lights. 2.0

Update: 12 Jan @ 5:01pm

Prepped for public release, added final screen effects and post processing filters.

Update: 12 Jan @ 4:54pm

Took a shot of whiskey and made the trails look a little cooler.

Update: 12 Jan @ 4:37pm

Added player death effects, and on screen text for grid reset.

Update: 12 Jan @ 4:30pm

Reduced particles and lights on trails and map/environment to reduce client rendering overhead further.

Update: 12 Jan @ 4:09pm

Adjusted collision boxes on the wall colliders/boarders to allow player to get closer to the walls.

Update: 12 Jan @ 3:50pm

Re uploaded with less colliders being spawned to help reduce de-sync and client size rendering overhead.

Update: 12 Jan @ 3:20pm

Updated player model size and shape to help players distinguish. Added name-tags in screen-space.