Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Coast of Vampire - Vampire Coast 6.0
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Update: 8 May @ 2:03pm

new updates.

1) Fully restored income building effects from Total War: Warhammer II.
-Previously, only the income from “income buildings” was restored.
-But now the data has been matched to fully replicate the income values from Warhammer II Vampire Coast.

2) Added ship upgrade effects.

Update: 8 May @ 2:13am

minor fixed.

Update: 8 May @ 2:05am

Changes

1)Mourngul Haunter & Mournguls
-Removed forward attack animation that caused them to isolate oneself deep in enemy lines (buff)

2)Syreen
-gains 30% missile resistance, same as Mournguls (buff)

3)Post-Battle Options
-Enhanced post-battle choice effects (buff)

Update: 7 May @ 10:43am

minor fixed.

Update: 6 May @ 8:58am

The systemic difficulty of the Vampire Coast was deemed excessively unfair, so the following changes have been made.

Major Changes

-Added research bonuses to the first tier of research groups (buff)
-Added research bonuses to the Captain’s Cabin building (buff)
-Reduced the cost of Pirate Cove buildings (buff)
-Adjusted Abyss Guard unit to appear at an earlier tier (buff)
-Legendary Lords now provide recruitment pools to nearby allies (buff)

-Added new interaction options for Vampire Fleet Captains

Update: 3 May @ 4:04am

minor icon changed.

Update: 26 Apr @ 7:13am

minor script fixed.

Update: 11 Apr @ 9:03pm

minor script fixed.

Update: 2 Apr @ 6:08am

minor fixed.

Update: 1 Apr @ 9:13am

minor cai fixed.