DayZ
MaharlikaPH_Houses
Showing 1-8 of 8 entries
Update: 6 Jun @ 7:11am

Added:
- Create config to disable crafting of kits.
- Mod will now automatically overwrite outdated configs.

Update: 4 Apr @ 11:31pm

- Fixed fireplace placing.
- Fixed combination lock not working because of a mod conflict with Building Fortifications mod.

Update: 11 Mar @ 6:00pm

- Can now be dismantled using a crowbar. You have to stand in the center on the ground floor to see the prompt.
- If there is an invisible obstacle on the door even if its open, use Force Synchronize. Only works if no code lock is attached. (Credits to RaG.)

Update: 28 Jan @ 1:25am

- Fixed an issue when CodeLock is not installed.

Update: 27 Jan @ 10:07pm

- Added doors
- Added admin hammer (use to build doors to already existing houses, also used to build house from hologram without needing materials)
- Added combination lock and codelock compatibility
- Fixed some incorrect collision in Wooden House C
- Retextured some parts of the houses
- Added Force Synchronize to hopefully sync door collision (Credits to RaG)


Note: Be sure to add this type.

<type name="Van_WoodenHouse_Door">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>

Update: 20 Jan @ 7:58pm

- Added wooden house admin kits
- Fixed placing of wooden house after built
- Fixed missing roadway LOD in wooden house B
- Changed chimney texture

Update: 13 Jan @ 11:43pm

Added meta.cpp

Update: 13 Jan @ 11:42pm

Initial upload.