Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Miyuki, the Snow Fox
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Update: 10 Jul @ 9:51am

v0.4.1 - achievements hotfix

im so sorry if your achievements got reset,
i didnt know that changing the codex would reset all achievements

- reduced requirements of swap achievements
now 50 and 300

- updated workshop icon

Update: 1 Jul @ 12:37pm

v0.4 - Clash + Balance + More
###########################

- REMADE HITBOXES TO NO LONGER BE SWEPT (fixing clash bug)
jab_1+2//foxjab_1//slash_3//icepillar
ichimonji_1+2+air//reversecut//falcondive//axekick

- REMOVED CLASH
airstab//judokick+combo//foxrush//reposition

- air dash
removed ninja framekill

-grab
throw is angled down more

- guillotine
REMOVED

- slash 1
now 8f iasa on hit (up from 7f)

- slash 2
now HurtAerial
adjusted knockback

- slash 3
hitstun reduced to 28

-triple flash
second hit now HurtAerial
final hit hitstun reduced to 29

- low kick
renamed to Sweep
now knockdown instead of ground bounce

-fox sweep
now knockdown instead of ground bounce

- judo kick
4f more iasa on whiff

- fox stab
reworked movement, removed slider
hitbox reduced height

- fissure
increased to 28 iasa (up from 26)
fox variant now has slight forward momentum

- X slash
now sends aerial
adjusted knockback direction

- ichimonji air
adjusted knockback direction
now knocksdown

- fox ichi
reworked timing to be 2f slower
momentum decreased
fixed flipped speed inconsistency
adjusted knockback direction
now knocksdown

- fox flip
adjusted speed
fixed flipped speed inconsistency

- fox saw
no longer block cancellable
now 22 iasa on hit and 28 iasa on whiff

- reverse cut
adjusted jump speed and distance

- icicle
now affected by gravity

- iceberg (in neutral only)
iasa increased to 22 (from 20)
projectile spawn increased to 12f (from 10)

- sprit fire
reduced pushback

-summon haru
hitbox size reduced

- reposition
now -2 on block (from -3)

- fox rush
no longer free cancellable
no longer beats backdash
armor starts 2f later and ends after first hitbox

- quickdraw
adjusted range

- absolute zero
no longer block cancellable

- pale moonlight
... fine.... i made it fullscreen
no longer block cancellable

- challenge
adjusted animation

- walk
no longer framekills on hold


- adjusted sfx and vfx
- renamed files for better oganization
- reset chievo button removed
- updated codex

Update: 4 Mar @ 6:02am

v0.3.71

- updated skin list

Update: 26 Feb @ 4:26pm

v0.3.7 - reworks + "balance"

---------

- fox launcher removed
- fox ichimonji added

- air shatter removed
- fox shatter added

- spirit fire reworked

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- adjusted damage on all normals + specials + projectiles

- swift kick
now frame 5
increased hitstun

- sweep
no longer self-cancellable

- fox slash
no longer cancellable into triple flash

- air stab
adjusted knockback directions
no longer self interruptible

- ice pillar
proration now -1

- triple flash
first two hits no longer block cancellable
reduced strength of drag
now scales combo
now forces aerial on final hit

- longbow
now deletes other projectiles
no longer hittable by melee

- iceberg
X knockback now sends backwards

- mirror image
hitlag of mirror grab no 20 (up from 18)

-summons
now iasa 18 (up from 16)

- flash step
reduced iasa to 10
fixed playing wrong animation (combo only)

- 11 point
increased iasa to 42 (34 on hit)
increased knockback on final hit
no longer block cancellable

- reposition
removed guard break
removed block cancel
added direction select
now -3 on block
knockback adjusted

- fox jump
increased minimum height
now cancellable into wait

- fox swap
now has a cooldown
(you know why)

- meditate
now cancellable into dodge
moved to defense tab

---------

- adjusted vfx and sfx
- adjusted button info and codex

Update: 20 Feb @ 3:06pm

v0.3.62 - Dash Cancel removal + crash fix

Dash, DashAir, FoxDash, FoxDashAir now only useable in neutral

fixed crash on startup related to not having codex mod installed

Update: 17 Feb @ 3:42pm

v0.3.61

added casting vfx
adjusted vfx

fixed foxswap not adding to chievo counter

Update: 6 Feb @ 3:44pm

v0.3.6 - Iceberg update

removed ice shatter (ground) special

added iceberg (ground) special

ice shatter (air)
-increased projectiles to 6 (up from 5)
-adjusted projectile arc
-adjusted hitbox

increased mirror image iasa to 20

updated ice pillar sprite

updated icon sprites

adjusted sfx

INF RESOURCES ONLY: removed cooldown from ice specials

Update: 3 Feb @ 10:13pm

v0.3.51

adjusted sfx
added new sfx

resized stomp hitbox slightly
resized x slash hitbox

Update: 3 Feb @ 6:47pm

v0.3.5 - the sfx update (the woke update)

added new sfx
adjusted old sfx

adjusted vfx

both jabs no longer instant cancellable
swift kick up fixed to now hit vs grounded

judo kick (fox dash) no longer resets Y momentum
increased size of knee combo hitbox

grab/throw angles slightly adjusted

resized axe kick hitboxes (easier sweetspot)
resized shatter (ground) hitbox
resized sweep hitbox (all variants)

guillotine no longer hits OTG
increased guillotine damage to 82 (up from 75)

increased ice storm iasa to 22 (up from 18)
increased foxfire iasa to 22 (up from 20)

flashstep reworked (teleport instead of movement)
flashstep no longer interruptible on enemy turn
flashstep now usable in combo without initial walk-setup

adjusted quickdraw spawn position
reduced quickdraw hitbox size
increased quickdraw chip damage

corrected pale moonlight sprites

added secret emote
added chievos to reset chievo button
added funny to chievo reset button

made miyuki woke

Update: 23 Jan @ 12:46pm

v0.3.43

heavily reduced block pushback on summon haru
reduced chip damage on summon haru

adjusted some vfx

added more chievos

cleaned up unused files