NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

ULTRAHOT - Frontline CLN
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Update: 3 Mar @ 7:22pm

Rocket containers edited - wakeval, due to not being free, was removed. Rocket containers set to stage range 2010m and set at short burst - tech created by a friend, for the purpose of mimicking older rocket containers staging on the first thing they see, just with SACT this time instead of ACT. Short burst also seems to be very effective against light assets with 1 or 2 defenders.

Added some additional HEI containers, plus S1s to fill the points gap. 1 brand new S1 added - CMD weave "toucher" for lategame capwar.

Update: 30 Jan @ 6:21pm

Slight change - the position of containers on the bank launchers have shifted around a bit, so that when a salvo launches, decoy containers are in the middle instead of the front, so that they are less likely to get shot down before they can deploy all their decoys.

This has the unfortunate consequence of changing around the weapons submenu, because we can't change the position of missiles in the weapons submenu manually.

Update: 23 Jan @ 4:47pm

Update: 22 Jan @ 4:13pm

Update: 20 Jan @ 7:49pm