Avorion

Avorion

New Mission - The Annihilatorium
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Update: 31 Mar @ 6:29pm

v1.0.6 - Minor update

  • Moves the loot zone closer to the station.

Update: 31 Mar @ 3:55pm

v1.0.5 - The Loot Zone (and other changes)

  • Reduces global MOTA bonus for enemy ships.
  • Ships are now get a higher damage / durability multiplier each wave (Especially in Death Sentence)
  • Fixed a bug where bosses would not get deleted when the player left the sector.
  • Reduces the damage of enemies with a laser weapon (juggernaut, assassin, etc.)
  • Reduces the healing amount on Mendicant / Nightingale enemies.
  • Refactors the Annihilatorium station script into a more standard form.
  • The Annihilatorium station will now pull loot (dropped ores, money, systems, etc.) into a specific zone on the map marked by a red sphere, so now you don't have to fly out 122km to pick up drops from the one straggler your sniper ship chased out. (Can you tell that I was annoyed by this?)
  • The player can ask the station to stop pulling in loot.
  • Increments required ESCC version to 1.7.41.
  • Big thanks to Hammelpilaw for helping me figure out the issue with this, and thanks to Bubbet! for the code for the loot zone.

Update: 3 Mar @ 6:37pm

v1.0.4 - Music, balance, and flag update

  • Adds flags for external program.
  • Fixes some phrasing in the radio chatter lines.
  • Updates the mission to work with the ESCC music changes.
  • Refactors how the wave tables are done slightly to make them easier to update.
  • Boss waves now have one additional ship.
  • Increases the damage / hp bonus for earlier waves.
  • Increments required ESCC version to 1.7.39.

Update: 15 Feb @ 9:12am

v1.0.3 - Cleanup and dbg update

  • Adds esccdbg debug module.
  • Removes campaignsectormonitor.lua
  • Increments required version of ESCC to 1.3.37

Update: 7 Feb @ 4:05pm

v1.0.2 - And here's the yapper

  • Adds radio chatter messages.
  • When Master of the Arena mode is enabled, a new wave will auto spawn every 3:30. You may still start the waves early by pressing the "Start Wave" button.
  • Fixes a minor grammatical error in the 3rd bulletin.

Update: 6 Feb @ 6:46pm

v1.0.1 - Mastering the Arena

  • Adds "Master of the Arena" mode, which does the following:
    • All normal enemies have x4 hp / damage
    • All bosses are replaced with Executioners
    • All bosses are guaranteed to be either a Hardcore, Ferocious, or Paragon enemy (Stole these from Ferocity :D)
    • Leaving the sector results in failing the mission
    • x3 reward for destroying minibosses and completing the mission
  • Master of the Arena mode is only available at danger level 6+ if you haven't defeated any waves yet. It also cannot be turned off once you have enabled it. Good luck!
  • Gets rid of commented out code in the annihilatorium station.
  • Xsotan now jump out in the Annihilatorium sector.
  • Refactors how the boss spawns - there is no longer a split between making an enemy / spawning the boss separately. The boss will always spawn separately now.
  • When enemies gain a durability buff, they gain it to shields too. The enemy hull HP will be buffed further if there are no shields.
  • Adds a new track for bosses while Master of the Arena mode is engaged.
  • Adds two new types of minibosses:
    • The "Slipstream", which uses Afterburn / Phasemode
    • The "Bushwhacker", which uses Afterburn / Overdrive

Update: 23 Jan @ 6:27pm