Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Alternate Unit & Hero Balance for 190E
Showing 1-10 of 36 entries
< 1  2  3  4 >
Update: 17 Jul @ 5:11am

FIXED :
- Yellow Turban Horseback Huntsmen Standard Bearers & actual archers numbers got swapped by mistake.

Update: 14 Jul @ 3:48am

Quickfix :
- Added the Melee Attack Rate debuff back to Turtle.
Was deleted by mistake.

Update: 14 Jul @ 3:36am

BUFF :
- Turtle formation debuffs greatly reduced.
- Added back Missile Block Chance to Turtle
- Ji Ling Trident projectile Attack damage increased to be the same damage as Heartseeker. (3500 AP)

Update: 13 Jul @ 5:50am

TWEAK :
- Trying once and for all to make horseback phase of duel a lot shorter.

Update: 12 Jul @ 8:07pm

BUFFS
- Slight buff to unit poison damage across the board.
- Xiliang Commander adjusted (very heavy infantry group) and got two abilities added to him for flavour

Update: 10 Jul @ 7:36am

FIX :
- Qiang Hunters lacking Parthian Shot.
- Qiang Training limited to 1-use so it doesn't loop infinitely.

BUFF :
- Qiang Training duration increased from 300 to 480 seconds to have a bit more leeway.

Update: 9 Jul @ 9:05pm

NERF :
- Tong Zhi rank (6/5) unit upkeep increased by 100 to 310

Update: 9 Jul @ 7:34pm

TWEAKED
- Repeating Crossbows : Increased dispersion a tiny teeny bit. Range increased to 220 to be in line with regular crossbows. Lost poison on contact.
The unit just feels like it's in a weird spot, the lower range feels very bad for players even tho it's essentially a unit that slots nicely inbetween archer militia and crossbows. Increasing the range whilst increasing dispersion will ensure the unit doesn't completely outperforms regular crossbows whilst making very clear it's a notch above archer militia

- Tried shortening horseback duel time again.
It's just a bit too long imho


ADDED
- Elite Repeating Crossbows (Zhuge Xuan UU weapon) : added from the main mod to be put in line with regular stats. Range increased to 250 to be in line with Elite Crossbows. Lost Shieldbreaking on contact.

I forgot them......

Update: 7 Jul @ 9:36am

Extra tweak on :
- Deadly Focus, now provides x2 damage/AP damage but the unit will also take x2 damage (Damage Resistance -100%)

Update: 7 Jul @ 9:00am

- Fixed Bringers of Righteousness displayed unit type (Should be Glaive + Bow not just Bow)

- Qiang Hunters back to actual full-on elite with larger unit size to account for their late unlock in the overhaul. Increase in upkeep/recruitment cost

- Qiang units have lost their fatigue immunity trait. Instead all Qiang have the Qiang Training skill which gives them 300 seconds (5 minutes) fatigue freeze (and also now provides 10% extra speed.)

- Liu Dai siege ability tweaked. (changed from multipliers to additive bonuses)

- Battle Knowledge ability tweaked. (Less Morale, get a bit more evasion/hit chance)