Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Dandy's Floors
Showing 1-10 of 12 entries
< 1  2 >
Update: 31 May @ 2:41pm

The module can no longer strike out the bomb when ran on TP.

Update: 30 Apr @ 11:20am

Implement Dynamic Scoring for Twitch Plays (courtesy of VFlyer ^^)
Other minor TP fixes.

Update: 29 Apr @ 10:28am

Fix Astro's machine count change rule not being processed correctly.

Update: 3 Apr @ 9:26am

Fix Poppy's rule not being processed correctly.

Update: 1 Apr @ 1:14pm

Fix Gigi's rule not being processed correctly.

Update: 22 Feb @ 2:05am

Fix the way Brightney's rule is processed.

Update: 18 Feb @ 12:12pm

Fixed a logging line where player's toon number used to be logged using one-based indexing, instead of zero-based indexing. (an artifact from one of the previous manual versions)

Update: 9 Feb @ 6:56pm

Fix the module logging ID always being set to 0.

Update: 8 Feb @ 5:58am

Force the module to ignore itself regardless of its ignore list on the repository of manual pages.

Update: 7 Feb @ 10:41am

The module can now generate stages before the lights in the gameplay room turn on.
Minor fix for the case where the serial number is somehow longer than 6 characters.