Starbound

Starbound

Frack Them Gleaps
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Update: 1 Feb @ 6:01pm

Reverted some changes I'd made to hop.behavior.patch... and it actually works now! *yay*

Update: 1 Feb @ 5:54pm

So removing the part of gleap.monstertype.patch where I turned off contact damage leads to the reverse of a few tries ago: damaging at rest but not while hopping.

Update: 1 Feb @ 5:51pm

Update: 1 Feb @ 5:47pm

Okay, so, patching the behavior seems to do the trick... a little too well. They weren't doing damage while passive OR aggro. Gonna have to fix that, but it's progress!

Update: 1 Feb @ 5:31pm

hey guess who forgot a folder layer

Update: 1 Feb @ 4:19pm

Update: 1 Feb @ 4:13pm

Update: 1 Feb @ 3:46pm

So apparently, the Gleaps are only doing contact damage when they jump rn. gotta figure out what to patch (or un-patch) to change that. It's not the cooldown on the existing hostileAction, ik that much.

Update: 1 Feb @ 2:15pm

No longer crashes on startup, but the Gleaps are still doing contact damage. It might not be FU itself...? idk

Update: 1 Feb @ 1:52pm