RUNNING WITH RIFLES

RUNNING WITH RIFLES

Red Alert 2
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Update: 21 Jun @ 4:01am

0.3.2

Update: 18 Jun @ 10:16pm

0.3.1
Add war factory and barracks to train vehicles and soldiers, armory attached to the gate.
Some maps have been adjusted to include RA2 buildings.
Strengthened the anti-infantry ability of mirage tank.
Modified the animation of yuri to avoid dodging.
The iron-curtain-shielded vehicles will gain 1000% health instantly but lose health slowly until 100%.
The cost of iron curtain has been reduced to 500, and other superweapons to 1000.

Update: 2 May @ 8:05pm

0.2.1
The model of the spy is replaced by the basic infantry model of the other faction.
Improve the upgrade mechanism. The veteran weapons need higher xp and more rp, and can respawn with. Killing enough enemies with just one life to obtain elite weapons.
Armor is unified into two categories, flak armor which protects against bullet, and plate armor against blast.
Armor no longer provides speed and stealth, which are determined by the weapon.
When equipping the fist (weapon of brute), the brute armor will be automatically equipped. Unequipping the fist will also unequip this armor.
Players can auto-heal with flak armor 3, plate armor 3, and gene armor.

Update: 4 Mar @ 5:56pm

0.1.10
balance, genetic strike fix, vanilla virus cloud particle

Update: 20 Feb @ 6:42pm

0.1.9
magnetron weapon

Update: 19 Feb @ 7:40pm

0.1.8
Finalstage1 fix, fist and knife animation fix

Update: 19 Feb @ 12:34am

0.1.7
add speed and defense buff for elite weapons

Update: 10 Feb @ 4:41pm

0.1.6
psicorps (and elite) will not target at tank and apc

Update: 9 Feb @ 6:14pm

0.1.5
replace transport truck with ra2 amphibious transport
adjustments of prism and tesla tank for higher anti-infantry ability
adjustments of the AI behavior when using ppsh41 and p90

Update: 6 Feb @ 7:13pm

0.1.4