Arma 3
9ACG Combat Systems
Showing 1-7 of 7 entries
Update: 19 Apr @ 6:19am

Version 4

- Added Aimpoint 3000
- Fixed Free World Armoury compatibility bug
- Tweaked Aimpoint 1000 sight picture, should be bigger now

I finally got a chance to sit down and work on the mod a bit, hope you guys are happy with the fix and enjoy the new scope

Update: 7 Feb @ 4:23am

Version 3

- Added Aimpoint 2000
- Fixed Red Dot on both sights - the dot now glows in the dark
- Improved the NVG mask for both NVGs

For some reason the Aimpoint 2000 causes everything to become overexposed (daytime only) when you zoom in? It only really happens in the ace arsenal and I don't have the mental energy to figure out why at the moment.

Update: 5 Feb @ 7:11pm

Version 2.2

- Made further tweaks to the Aimpoint 1000. Corrected zoom and added a slight blur to the interior of the scope.
- Signed the pbos. Why the hell didn't I do this earlier?

Update: 5 Feb @ 3:43pm

Version 2.1

- Added Free World Armory compatibility

Turns out I was running another mod which gave FWA compatibility when I was testing. Serves me right for being lazy lol

Update: 4 Feb @ 10:36pm

Version 2

- Added Aimpoint 1000 scope.
- Slightly tweaked dirt on the Tan PVS-5.

Figured I'd give making a scope a go. Slightly annoyed by a slight reflection in the scope interior but I think that's due to it being a long scope. Otherwise I'm happy with it.

The PAQ-1 will be soon. I've been putting it off if you couldn't tell lol

Update: 3 Feb @ 4:56pm

Version 1

- Optimised texture file sizes. Mod file size reduced from 130mb to 85mb.
- Adjusted the PVS-5 and PVS-7 textures and specular maps. They shouldn't be shinier than the sun now, I also corrected the PVS-7 case material from metal to plastic.

Update: 2 Feb @ 8:38pm

Version 0

Mod Released

- Added AN/PVS-5 (Green, Tan, and Black)
- Added AN/PVS-7 (Helmet mount only)

I hope you all enjoy the new gear! This was born out of me learning how to make models and getting them into Arma. For my first attempt at modelling I'm pretty happy with what I've come up with, though there are flaws and issues here and there (The PVS-5 being pretty out of proportion for one). Still learning after all.

The PAQ-1 was meant to come in this release but getting it working will eat a lot of my time. It'll be out soon, hopefully...
The PEQ-1 will have to wait for a bit unfortunately, I'm waiting on a patch that should let me implement it.